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General Development / banterous file upload (alpha)
« on: October 29, 2016, 11:40:27 AM »
I modified the upload script. Now you can upload any files on banterous <=25MB.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
ftp://ic3y.de
Sonderbar - picky, Rockitude | vs. | Team .oXz. (Free Round) |
#team>Streak - kui, bjorn | vs. | Stay In Line .sTay< - btQ, veQ |
DR34M - shockk, jigz | vs. | [PBLC] PBLeague Champions - MisSioN, Myers |
#sPec# - Flukey, JMR | vs. | [ThC] - Senix, Peppah |
Team_og - TiiMo, Extrawelt | vs. | #team_cryptic .cRp^ - Kolleg@h, Zenit |
Noob Punishers - ernest, J0hnBello | vs. | .c2o| - Boyka, JeongWa. |
kA - oesi, panofolix | vs. | Team frag - Navyseal, flamer |
Psycho Ballers [ b ] (Free Round) | vs. | Team EE - prozajik, Sqz |
: ) Die Gutaussehenden - FE4R, beppo | vs. | ?< - FsTyLe , sHoCk |
What The? - CheMiCaL, Shk | vs. | Pink Fluffy Unicorns - JaNo, XiCo |
First Map: | propaint1 |
Second Map: | lockout |
Update 17.03.2016
The following rules are set:
- Two Maps against one team per Week
- 2-0 Win = 3pts, 1-1 tie = 1pts, 0-2 = 0pts
- Two weeks to play a match- With a good reason, you can move your match to the next week (2 matches in the second week, other team has to accept)
- punishment if you miss a match
- The "Home" team choose the server for the first map, the away team choose the server for the second map (known servers, not that homemade stuff of a server)
- "map restart" possible, if all players accept (visible in demo + screenshot)
- No subs
- ballspeed = 2660
- If all players accept, you can change to another ball_speed value. Screenshot that all players accept + visible in your demo. If 3 of 4 players accept, you have to play with the value of 2660.
- flagcapendsround 0
- flagmustbeatbase 0
- observerblackout 1
- sv_login 2 (If you have a funteam, add the name to your account if you want to play with that tag)
- all other standard matchserver settings
- guntemp 0
- two paintgrens
- one smokegren
- When a player is idle, the enemy team can choose, if they wait or play, its not their fault
- Demos from everyone uploaded on bantero.us
- Screenshot of the Scoreboard at the end of the match.
Sonderbar - picky, Rockitude | vs. | Stay In Line .sTay< - btQ, veQ |
#team>Streak - kui, Fyrk | vs. | [PBLC] PBLeague Champions - MisSioN, Myers |
[ThC] - Senix, Peppah | vs. | Team_og - TiiMo, Extrawelt |
#sPec# - Flukey, JMR | vs. | DR34M - shockk, jigz |
#team_cryptic .cRp^ - Kolleg@h, Zenit | vs. | Team .oXz. (Free Round) |
What The? - CheMiCaL, Shk | vs. | kA - oesi, panofolix |
Team EE - prozajik, Sqz | vs. | Team frag - Navyseal, flamer |
Pink Fluffy Unicorns - JaNo, XiCo | vs. | Noob Punishers - ernest, J0hnBello |
Psycho Ballers [ b ] - Minerva, Conca | vs. | >?< - FsTyLe , sHoCk |
: ) Die Gutaussehenden - FE4R, beppo | vs. | .c2o| - Boyka, JeongWa. |
First Map: | xbmap1 |
Second Map: | beta/crystal_b4 |
Update 17.03.2016
The following rules are set:
- Two Maps against one team per Week
- 2-0 Win = 3pts, 1-1 tie = 1pts, 0-2 = 0pts
- Two weeks to play a match- With a good reason, you can move your match to the next week (2 matches in the second week, other team has to accept)
- punishment if you miss a match
- The "Home" team choose the server for the first map, the away team choose the server for the second map (known servers, not that homemade stuff of a server)
- "map restart" possible, if all players accept (visible in demo + screenshot)
- No subs
- ballspeed = 2660
- If all players accept, you can change to another ball_speed value. Screenshot that all players accept + visible in your demo. If 3 of 4 players accept, you have to play with the value of 2660.
- flagcapendsround 0
- flagmustbeatbase 0
- observerblackout 1
- sv_login 2 (If you have a funteam, add the name to your account if you want to play with that tag)
- all other standard matchserver settings
- guntemp 0
- two paintgrens
- one smokegren
- When a player is idle, the enemy team can choose, if they wait or play, its not their fault
- Demos from everyone uploaded on bantero.us
- Screenshot of the Scoreboard at the end of the match.
DR34M - shockk, jigz | vs. | #team_cryptic .cRp^ - Kolleg@h, Zenit |
Sonderbar - picky, Rockitude | vs. | #team>Streak - kui, Fyrk |
Team .oXz. (Free Round) | vs. | [ThC] - Senix, Peppah |
#sPec# - Flukey, JMR | vs. | Stay In Line .sTay< - btQ, veQ |
Team_og - TiiMo, Extrawelt | vs. | [PBLC] PBLeague Champions - MisSioN, Myers |
Pink Fluffy Unicorns - JaNo, XiCo | vs. | : ) Die Gutaussehenden - FE4R, beppo |
What The? - CheMiCaL, Shk | vs. | Team EE - prozajik, Sqz |
Psycho Ballers [ b ] - Minerva, Conca | vs. | .c2o| - Boyka, JeongWa. |
Noob Punishers - ernest, J0hnBello | vs. | kA - oesi, panofolix |
>?< - FsTyLe , sHoCk | vs. | Team frag - Navyseal, flamer |
First Map: | airtime |
Second Map: | rome |
Update 17.03.2016
The following rules are set:
- Two Maps against one team per Week
- 2-0 Win = 3pts, 1-1 tie = 1pts, 0-2 = 0pts
- Two weeks to play a match- With a good reason, you can move your match to the next week (2 matches in the second week, other team has to accept)
- punishment if you miss a match
- The "Home" team choose the server for the first map, the away team choose the server for the second map (known servers, not that homemade stuff of a server)
- "map restart" possible, if all players accept (visible in demo + screenshot)
- No subs
- ballspeed = 2660
- If all players accept, you can change to another ball_speed value. Screenshot that all players accept + visible in your demo. If 3 of 4 players accept, you have to play with the value of 2660.
- flagcapendsround 0
- flagmustbeatbase 0
- observerblackout 1
- sv_login 2 (If you have a funteam, add the name to your account if you want to play with that tag)
- all other standard matchserver settings
- guntemp 0
- two paintgrens
- one smokegren
- When a player is idle, the enemy team can choose, if they wait or play, its not their fault
- Demos from everyone uploaded on bantero.us
- Screenshot of the Scoreboard at the end of the match.
[PBLC] PBLeague Champions - MisSioN, Myers | vs. | [ThC] - Senix, Peppah |
Team_og - TiiMo, Extrawelt | vs. | Team .oXz. (Free Round) |
Sonderbar - picky, Rockitude | vs. | #sPec# - Flukey, JMR |
DR34M - shockk, jigz | vs. | #team>Streak - kui, Fyrk |
Stay In Line .sTay< - btQ, veQ | vs. | #team_cryptic .cRp^ - Kolleg@h, Zenit |
.c2o| - Boyka, JeongWa. | vs. | >?< - FsTyLe , sHoCk |
Team frag - Navyseal, flamer | vs. | Psycho Ballers [ b ] - Minerva, Conca |
Pink Fluffy Unicorns - JaNo, XiCo | vs. | kA - oesi, panofolix |
Team EE - prozajik, Sqz | vs. | Noob Punishers - ernest, J0hnBello |
: ) Die Gutaussehenden - FE4R, beppo | vs. | What The? - CheMiCaL, Shk |
First Map: | pbcup_pforest |
Second Map: | beta/daylight_b1 |
Update 17.03.2016
The following rules are set:
- Two Maps against one team per Week
- 2-0 Win = 3pts, 1-1 tie = 1pts, 0-2 = 0pts
- Two weeks to play a match- With a good reason, you can move your match to the next week (2 matches in the second week, other team has to accept)
- punishment if you miss a match
- The "Home" team choose the server for the first map, the away team choose the server for the second map (known servers, not that homemade stuff of a server)
- "map restart" possible, if all players accept (visible in demo + screenshot)
- No subs
- ballspeed = 2660
- If all players accept, you can change to another ball_speed value. Screenshot that all players accept + visible in your demo. If 3 of 4 players accept, you have to play with the value of 2660.
- flagcapendsround 0
- flagmustbeatbase 0
- observerblackout 1
- sv_login 2 (If you have a funteam, add the name to your account if you want to play with that tag)
- all other standard matchserver settings
- guntemp 0
- two paintgrens
- one smokegren
- When a player is idle, the enemy team can choose, if they wait or play, its not their fault
- Demos from everyone uploaded on bantero.us
- Screenshot of the Scoreboard at the end of the match.
Team_og - TiiMo, Extrawelt | vs. | Sonderbar - picky, Rockitude |
#team_cryptic .cRp^ - Kolleg@h, Zenit | vs. | [PBLC] PBLeague Champions - MisSioN, Myers |
Stay In Line .sTay< - btQ, veQ | vs. | DR34M - shockk, jigz |
#team>Streak - kui, Fyrk | vs. | #sPec# - Flukey, JMR |
[ThC] - Senix, Peppah | vs. | Team .oXz. - Streem, Sadlair |
Noob Punishers - ernest, J0hnBello | vs. | >?< - FsTyLe , sHoCk |
Pink Fluffy Unicorns - JaNo, XiCo | vs. | Team frag - Navyseal, flamer |
: ) Die Gutaussehenden - FE4R, beppo | vs. | kA - oesi, panofolix |
What The? - CheMiCaL, Shk | vs. | Psycho Ballers [ b ] - Minerva, Conca |
.c2o| - Boyka, JeongWa. | vs. | Team EE - prozajik, Sqz |
First Map: | nitefactor |
Second Map: | beta/greenhill_b1 |
Update 17.03.2016
The following rules are set:
- Two Maps against one team per Week
- 2-0 Win = 3pts, 1-1 tie = 1pts, 0-2 = 0pts
- Two weeks to play a match- With a good reason, you can move your match to the next week (2 matches in the second week, other team has to accept)
- punishment if you miss a match
- The "Home" team choose the server for the first map, the away team choose the server for the second map (known servers, not that homemade stuff of a server)
- "map restart" possible, if all players accept (visible in demo + screenshot)
- No subs
- ballspeed = 2660
- If all players accept, you can change to another ball_speed value. Screenshot that all players accept + visible in your demo. If 3 of 4 players accept, you have to play with the value of 2660.
- flagcapendsround 0
- flagmustbeatbase 0
- observerblackout 1
- sv_login 2 (If you have a funteam, add the name to your account if you want to play with that tag)
- all other standard matchserver settings
- guntemp 0
- two paintgrens
- one smokegren
- When a player is idle, the enemy team can choose, if they wait or play, its not their fault
- Demos from everyone uploaded on bantero.us
- Screenshot of the Scoreboard at the end of the match.
#sPec# - Flukey, JMR | vs. | Team .oXz. - Streem, Sadlair |
[PBLC] PBLeague Champions - MisSioN, Myers | vs. | Stay In Line .sTay< - btQ, veQ |
#team>Streak - kui, Fyrk | vs. | Team_og - TiiMo, Extrawelt |
Sonderbar - picky, Rockitude | vs. | DR34M - shockk, jigz |
#team_cryptic .cRp^ - Kolleg@h, Zenit | vs. | [ThC] - Senix, Peppah |
.c2o| - Boyka, JeongWa. | vs. | Pink Fluffy Unicorns - JaNo, XiCo |
Team frag - Navyseal, flamer | vs. | Chamkos - champagne, makos |
>?< - FsTyLe , sHoCk | vs. | What The? - CheMiCaL, Shk |
Psycho Ballers [ b ] - Minerva, Conca | vs. | kA - oesi, panofolix |
Team EE - prozajik, Sqz | vs. | : ) Die Gutaussehenden - FE4R, beppo |
Update 17.03.2016
The following rules are set:
- Two Maps against one team per Week
- 2-0 Win = 3pts, 1-1 tie = 1pts, 0-2 = 0pts
- Two weeks to play a match- With a good reason, you can move your match to the next week (2 matches in the second week, other team has to accept)
- punishment if you miss a match
- The "Home" team choose the server for the first map, the away team choose the server for the second map (known servers, not that homemade stuff of a server)
- "map restart" possible, if all players accept (visible in demo + screenshot)
- No subs
- ballspeed = 2660
- If all players accept, you can change to another ball_speed value. Screenshot that all players accept + visible in your demo. If 3 of 4 players accept, you have to play with the value of 2660.
- flagcapendsround 0
- flagmustbeatbase 0
- observerblackout 1
- sv_login 2 (If you have a funteam, add the name to your account if you want to play with that tag)
- all other standard matchserver settings
- guntemp 0
- two paintgrens
- one smokegren
- When a player is idle, the enemy team can choose, if they wait or play, its not their fault
- Demos from everyone uploaded on bantero.us
- Screenshot of the Scoreboard at the end of the match.