------- Loading ref_pbgl.dll -------
ref_gl version: PB2GL 0.18
Initializing OpenGL display
...setting mode 3: 640 480 FS
...attempting fullscreen
...using desktop display depth of 32
...calling CDS: ok
GL PFD: Colour(32bits) Depth(24bits)
Stencil(8bits)
------------------------------------

------- sound initialization -------
Initializing DirectSound
Creating DS buffers
...using secondary sound buffer
   2 channel(s)
   16 bits/sample
   44100 bytes/sec
dsound init succeeded
sound sampling rate: 44100
------------------------------------

joystick not found -- no valid
joysticks (a5)

====== Paintball II Initialized ======


70.85.9.178:27900: vninitresponse
70.85.9.178:27900: vnresponse
]gl_debug 1
]vid_restart
------- Loading ref_pbgl.dll -------
ref_gl version: PB2GL 0.18
Initializing OpenGL display
...setting mode 3: 640 480 FS
...attempting fullscreen
...using desktop display depth of 32
...calling CDS: ok
Creating DS buffers
...using secondary sound buffer
GL PFD: Colour(32bits) Depth(24bits)
Stencil(8bits)
... Using stencil buffer
GL_VENDOR: Intel
GL_RENDERER: Intel Broadwater G
GL_VERSION: 1.4.0 - Build 6.14.10.4624

GL_EXTENSIONS: GL_ARB_depth_texture
GL_ARB_fragment_program
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_point_parameters GL_ARB_shadow
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3
GL_ARB_texture_env_crossbar
GL_ARB_transpose_matrix
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_window_pos GL_EXT_abgr
GL_EXT_bgra GL_EXT_blend_color
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array
GL_EXT_cull_vertex
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_multi_draw_arrays
GL_EXT_packed_pixels
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture_compression_s3tc
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_lod_bias
GL_EXT_texture_filter_anisotropic
GL_EXT_texture3D
GL_3DFX_texture_compression_FXT1
GL_IBM_texture_mirrored_repeat
GL_NV_blend_square
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod GL_WIN_swap_hint
...allowing CDS
...enabling
GL_EXT_compiled_vertex_array
...WGL_EXT_swap_control not found
...GL_EXT_point_parameters not found
...using GL_ARB_multitexture
...GL_SGIS_multitexture not found
...GL_SGIS_generate_mipmap found but
disabled
...GL_EXT_texture_rectangle not found
...ignoring GL_ARB_texture_compression

Max anisotropy level: 2
...using GL_ARB_texture_env_combine
...using GL_ARB_fragment_program
...ignoring GL_NV_register_combiners
Initialising reflective textures
...reflective texture size set at 256
...maximum reflective textures 2
------------------------------------
]condump skitzo_gl
Dumped console text to
./pball/skitzo_gl.txt.
