
12/7/07
Map: piped_b3 (build 99)
11/18/07
Map: piped_b2 (build 60)
11/10/07
Map: piped (build 44)

chop set to 32

Built with BSP 0.95e (Digital Paintball 2 release)
Originally made for the GGC Digital Paint Mapping Contest.
This map uses pball, ctp1 textures, and one custom texture (danger.jpg).

Extract zip to your paintball directory.

or manually extract to the following;
Extract piped_b2.bsp to pball/maps/beta directory
Extract danger.jpg to pball/textures/chamber directory
Extract piped.txt to /pball/maps/mapinfo/beta


[mapinfo]
minplayers 0
maxplayers 12
supports dm ctf 1flag koth
default ctf
