Digital Paint Discussion Board
Development => Mapping => Topic started by: m7feettall on November 09, 2007, 02:54:38 PM
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There are a couple of old maps that have some promising features but suffer from bad spawn points (blue spawning in red area etc.). The two I currently have in mind are
trope
olympiad
Couldn't the map just be opened in notepad and the entity portion edited?
If that didn't work an .ent should correct it right?
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.ent file would be the better solution. If the map itself is edited, it will require people to re-download it. Also, notepad will mess up the binary data. You'd probably have to use some sort of hex editor.
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frhed is a good hex editor, if you choose to go that route: http://www.kibria.de/frhed.html
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Hm...as long as server administrators cooperate the ent approach should be fine. And if not...well, no biggy. But they seem to be fun maps with the one glaring problem.
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Once Xtremebain gets our servers setup to how he wants them, I'll be fixing a lot of the maps on our servers with .ent files. I.E. Shazam22, one side doesn't have all steel barrels and the other side does, including an extra steel barrel. Once I change it both sides will have that extra steel and there won't be and random on there.
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Once Xtremebain gets our servers setup to how he wants them, I'll be fixing a lot of the maps on our servers with .ent files. I.E. Shazam22, one side doesn't have all steel barrels and the other side does, including an extra steel barrel. Once I change it both sides will have that extra steel and there won't be and random on there.
Hm, that would be nice.