Digital Paint Discussion Board
Digital Paint Community => Clans, Matches, and Tournaments => Topic started by: jitspoe on August 12, 2005, 04:01:58 PM
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I think something like this would be good to have, but the problem is, how do we determine which maps make the list?
You wouldn't be required to match only on maps in the approved list, but if the map isn't on the list, both clans would need to agree on the map.
There are some obvious maps that won't make the cut, like the various Joe Newbie's Unvised Box of Autocockers and Transparent Bunkers, but some are not so obvious -- like the old "classic" maps that really aren't that great, but they've been with us forever.
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Rally? Indune? :)
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Maybe you should have a part of the site when people can put requests or something like that. So its even...plus you can just throw out the noob maps they some noobs will suggest. ;)
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There would be a couple problems that I can see taking this approach, these are all strictly from a league play point of view.
One being the fact that there isn't a big enough community to have a group that administrates the league which is not involved within the league scene. Mostly everyone capable of keeping smooth operation of things are also the ones who want to participate as well. With weekly assignments of maps it could lead to biases etc. Of course the way to prevent this would be to be assign the maps for each week and randomly assign match ups, or visa versa -- one could still argue that it may be extra preparation for the later weeks of matches.. whatever.
Secondly, most maps are designed equal/symmetrical/balanced so the need for teams to play each side isn't needed as much. This is different for the games that CAL follows (i.e. CS, BF, RTCW, etc) where the maps are much more scenario driven with attacking/defending teams. The only place I see it being a problem is on maps with random markers/items because it could happen that if ksplat2 was playing and Team A is assigned red first round, Team A has all autocockers/automags and Team B has all trracers. Then on the switch Team A gets the advantage again with better guns than Team B.
Just some thoughts.
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Wouldn't another problem be the number of clans participating? I mean there are like 6 clans which really only 4 or 5 are active.(not counting the noob clans that change every week or two) With the one map every week i dont know about you but i would get tired of practicing and playing a map for a week. Maybe pick 2 maps then the tie map would be a surprise or something.
Thats just what i think...
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Well, since this isn't for a league (yet), I think we just need to worry about regular clan matches.
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True. If the decision were in the hands of the players, pbcup and blitz would be the first two approved maps. ;)
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lol that is true jits, so are we trying tp put a dpl here slowly?
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Because if we're going to do it, it needs to be done right.
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There would be a couple problems that I can see taking this approach, these are all strictly from a league play point of view.
One being the fact that there isn't a big enough community to have a group that administrates the league which is not involved within the league scene. Mostly everyone capable of keeping smooth operation of things are also the ones who want to participate as well. With weekly assignments of maps it could lead to biases etc. Of course the way to prevent this would be to be assign the maps for each week and randomly assign match ups, or visa versa -- one could still argue that it may be extra preparation for the later weeks of matches.. whatever.
Secondly, most maps are designed equal/symmetrical/balanced so the need for teams to play each side isn't needed as much. This is different for the games that CAL follows (i.e. CS, BF, RTCW, etc) where the maps are much more scenario driven with attacking/defending teams. The only place I see it being a problem is on maps with random markers/items because it could happen that if ksplat2 was playing and Team A is assigned red first round, Team A has all autocockers/automags and Team B has all trracers. Then on the switch Team A gets the advantage again with better guns than Team B.
Just some thoughts.
I have complained about this, not that it matters much but its un fair,that is why spawned equal weapons on each side is only fair.
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all you have to do is tweak all the maps you play so all the guns are random....so its fair what you get and noone can complain
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yea but that could take awhile?
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Well, weapons can be grouped so the same weapon spawns on each side, even if it's random. This should be taken advantage of more often.
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Jitspoe, Thank you very very much. It should be.
Taco, point taken.
That said, we call all agree that maps that require special jumps to grap/cap or have special jumps that allow you to short cut should never be allowed :)
Now before you say "Why handicap the better jumping Clan/Players?"
I must ask "Why allow a teams with superior skill level to play against a less experinced teams?
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well we're not trying to organize a league right now because there arent enough clans. I'm hoping the stats thing might bring in some more solid clans
agreed
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someone should do smack all the noobs and tell em to stop clan hopping...
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Let me tell you something about clan hopping.
CLAN HOPPING IS BAD MMMK.
*Starts new topic.
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someone should do smack all the noobs and tell em to stop clan hopping...
correct me, but arent you the one who is hopping back and forth between dB and cF?
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Now before you say "Why handicap the better jumping Clan/Players?"
I must ask "Why allow a teams with superior skill level to play against a less experinced teams?
Clearly, this is because the common african swallow's wingspeed has a direct correlation to the increase in gatorade production. QED
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So you want to make a maplists for clan matches? I don't see the sense in that. Clans always picked their map because it's their best map. By doing what you're speaking of it would be forcing clans to play against other clans on maps they migh tnot be to good on. From the matches that I've participated in the past couple weeks I seriously doubt that your list is going to include the maps clans pick.
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Now before you say "Why handicap the better jumping Clan/Players?"
I must ask "Why allow a teams with superior skill level to play against a less experinced teams?
Clearly, this is because the common african swallow's wingspeed has a direct correlation to the increase in gatorade production. QED
LOL "Help Help I am being repressed."
*edit I was reffering to bains post about skill divisions
Clans always picked their map because it's their best map
Clans that pick their own maps becuase its to thier advantage. Thier should be a 3rd party selection. That is the logical way of competition. When I say 3rd party, I mean a voted on panel of players to determin what map and settings best exploits the stronger teams weakness. How else can you perfect this game? Anything else is not combat. Its murder.
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Clans that pick thier own maps because its to their advantage. Thier should be a 3rd party selection. That is the logical way of competition. When I say 3rd party, I mean a voted on panel of players to determin what map and settings best exploits the stronger teams weakness. How else can you perfect this game? Anything else is not combat. Its murder.
I have a few problems with this. Better teams shouldn't be penalized for having better teamwork, sense of the game or overall ability. I do believe there are a few things that could narrow the gap seen today in skill levels of teams but exploiting on a stronger team's weakness is something that should be carried out through team strategies and not by a league or what have you.
I'm sure any ensemble of players could have a close match with a top notch clan if playing on fff.bsp with 20 explodeonimpact grenades per side.
It's too bad that the community cannot support enough teams for even 1 let alone 2 levels of competition. The recent lack of competition have left all clans with a sense of where they fall in the community. Every top-notch clan thinks that they are the best and every mid-level clans thinks they are top-notch.
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Boon: no im not clan hopping cF didnt even start up and db will die soon probably
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db dying
db is like good now
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lol good one
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Zero just drop it....
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lol its ok BigT, as we all know denial is the first step towards suicide... we can only keep our fingers crossed.