Digital Paint Discussion Board

Development => Mapping => Topic started by: Magical-Tree on November 17, 2007, 06:50:58 PM

Title: Water Error...
Post by: Magical-Tree on November 17, 2007, 06:50:58 PM
Anybody have any idea what may be causing this?
I've looked around this area for brushes that arn't suposed to be there, and have come up with nothing...

Anyone?



~MT
Title: Re: Water Error...
Post by: Spook on November 17, 2007, 07:07:49 PM
Mysterious brushes come out of nowhere sometimes, take a look at pbcup_pforest for an example. Try copying your map into a new grid, that fixed the problem for me when it happened awhile back.
Title: Re: Water Error...
Post by: Magical-Tree on November 17, 2007, 07:08:53 PM
That's a bit strange. So that seems to be the only way to fix this?



~MT
Title: Re: Water Error...
Post by: Spook on November 17, 2007, 07:16:05 PM
It worked for me, since the brush doesn't exist in BSP, that was the only way i found that worked.
Title: Re: Water Error...
Post by: Magical-Tree on November 17, 2007, 07:21:09 PM
I'll give it a try, See what happens.



~MT
Title: Re: Water Error...
Post by: Kaos on November 17, 2007, 09:18:37 PM
me and termi has had this happen to us be4 we figure out wat it was most of the times it was misalinged brushed of by 1 smallllllllll unit which cause this i had this so bad that if i cruched u couldnt see me >_<
Title: Re: Water Error...
Post by: jitspoe on November 19, 2007, 07:20:46 PM
Sometimes weird stuff happens in the compiler.  Delete the brush(es) and rebuild.  If you have reflective water enabled, it might be because too many surfaces are visible.
Title: Re: Water Error...
Post by: lekky on November 19, 2007, 07:22:29 PM
Leave it like that :D