Digital Paint Discussion Board
Development => Mapping => Map Graveyard => Topic started by: hoffig on November 18, 2007, 03:09:25 PM
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Hey guys i have new map , she is funny because is my 1st, i´m newbie in bsp.editor
please try this map xD she is like oddjob ^^
Here is download :
http://www.toreadors.wbs.cz/swac.bsp
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I think you should put less ammo, and why are there yellow arrows? and why do they point in that direction?!
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Uploaded and renamed to beta/swac_b1.bsp at the OTB Servers.
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I don't think you should release this, at all. Learn to use BSP better, then come back and make something better. Or, at the very least, light it first...
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Or, at the very least, light it first...
Do what?
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... is that a hard sentence to comprehend? Well let me break it down for you, all he did was do a fast compile that never went through the arghad phase, therefore no sun lighting went into his map.
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Post removed
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... is that a hard sentence to comprehend? Well let me break it down for you, all he did was do a fast compile that never went through the arghad phase, therefore no sun lighting went into his map.
I was hinting to you that he probably doesn't understand what lighting his map means, so you could have provided a more constructive first post.
I don't make maps, nor is this my thread, so whether I comprehend it or not is not the issue.
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... is that a hard sentence to comprehend?
It's a sentence fragment :P
Hoffig, spend at least a month more in BSP before releasing a map... and when you compile, don't run qbsp.exe, run a 'full compile'
-y
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Also, follow this guide: http://dplogin.com/forums/index.php?topic=5149.0
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oddjob2.bsp is a good name for this map.
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Screenshots?
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Screenshots?
oddjob2.bsp is a good name for this map.
Enough said? :D
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#D