Digital Paint Discussion Board
Development => Mapping => Topic started by: jitspoe on August 24, 2005, 06:06:25 PM
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This has been mixed in with several different topics, so I figured it would be better to start a topic about it specifically: What entities are missing? Who wants to add them? Etc.
The ones I know of offhand are: func_plat, func_rotating, func_dsm.
Cobo uploaded a list of q2 entities here: http://dpball.com/forums/index.php?action=dlattach;topic=1056.0;id=154
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I removed all the Q2SP related stuff (mosters, keys) and stuff that was removed for paintball (ammo, weapons). Stuff I wasn't sure about I just left in. Someone'll have to add the weapon_pballgun, base, flag, and whatever else is missing.
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also jitspoe you should update the help things from the entities.
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Hm, still a lot of q2sp stuff in there.
/*QUAKED misc_deadsoldier (1 .5 0) (-16 -16 0) (16 16 16) ON_BACK ON_STOMACH BACK_DECAP FETAL_POS SIT_DECAP IMPALED
This is the dead player model. Comes in 6 exciting different poses!
*/
Did you read the descriptions? :)
cobo: tell me what needs to be updated.
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well there are a few entities that just say what they do, but they dont say how to make them work, or the keys and values to the keys.
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jits-- Yeah, I read those. I just put in stuff that I though might still work.
COBO-- www.gamedesign.net
;)
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:-\ ive seen that page some things doesnt really help because it is not quake anymore it is dp ;)
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Yes, but there are almost no new entities. Only weapon_pballgun, base, and flag. And those are easy to use. :P
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K, I think this covers everything. I haven't gotten a response from Argh! yet about a redistributable version of arghrad 3.00, so I guess I'll have to include the old version and provide a link to the new one or something for now. I'll try to get the build 15 BSP pack together tonight.
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Yay!
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Crap, the file didn't attach! Guess I'll get it tomorrow then.
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Let's try this again.