Digital Paint Discussion Board
Paintball 2: The Game => Paintball 2 Discussion => Topic started by: Anrkist on January 20, 2003, 02:49:12 PM
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Dont yall miss me posting so much ?? All the annoying flames and rants? ahh those were the days!
I dont have much to request but maybe some people will chime in.
Warhouse.. I havent played this scince like after beta 4.5 it was a great map why dont we see it much anymore ??
pb2dm1.. This map got really old after awhile.. but its been a long time scince I played DM in DP id like to try it out again.
Cfire.. to me this was almost a perfect map.. not much to it , wasnt to big and wasnt to small and didnt have a ton of obstacles that got in the way.
Splatterhouse.. Alot of fun once you figured out your way around!
Anyways just some suggestions of all time classics =]
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i would have to agree with those request's for maps. and isnt there a voting system built into quake 2, like map voting and such??
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I don't think so. I plan to implement some kind of map voting thing though, but it will likely require a map to be in the rotation in order to vote for it. Maybe I'll expand it some more and allow for maps not in the rotation to be voted for....
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that would be nice. would you have it so a vote needs at least have of the servers votes or would you have it so that the map with the most votes gets played next?
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I talked about it in an earlier thread, but basically the votes would get added to the maps after every match, plus every map would get a default vote (basically, the maps would just cycle if nobody votes). The map with the most votes at the end of a match would get played next and have its vote count reset. Rather than voting for a map and have it either get played or not played, voting influences how soon in the rotation the map you voted for will come up.
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That sounds like it should work out quite nice.