Digital Paint Discussion Board

Development => Mapping => Map Graveyard => Topic started by: ViciouZ on December 23, 2007, 04:45:01 PM

Title: New Map: RavePaint
Post by: ViciouZ on December 23, 2007, 04:45:01 PM
I got bored. It shows. I got so bored I made a map.

RavePaint! (Reed, Dagless and Lekky will understand this.)
It's dodgeball in a rave club! Features new textures, some music loops and a jail!

The map can't really be seen in a screenshot, but here is one anyway:
(http://www.viciouz.co.uk/other/pics/asbopaint.jpg)

asbopaint_b1.zip (http://www.viciouz.co.uk/other/maps/asbopaint_b1.zip)

MAP IS RENAMED RAVEPAINT 17/2/08
Title: Re: New Map: ASBOPaint
Post by: cusoman on December 23, 2007, 05:01:30 PM
w00000000t!!!!!!
That was so intense!!!!!
I really liked it, and the feel, it was simple, had a great speaker texture, and the music was a good choice.

Only problem is the immense frame rate drop around the smoking light/speaker set.  I had mid 20s at some points around that area, if its not necessary to the map, i would remove the smoke. Otherwise, creative map. :D
-Cusoman
Title: Re: New Map: ASBOPaint
Post by: ViciouZ on December 23, 2007, 05:12:51 PM
More frame-rape than frame rate :-(
I'll make the smoke less frequent for the next beta to see if that solves it.

I forgot to say: THANKS TO S8N FOR SPEAKER TEXTURE :D
Title: Re: New Map: ASBOPaint
Post by: DrRickDaglessMD on December 23, 2007, 07:46:22 PM
haha nice one Viciouz!

Though I think ASBO's are more closely related to Bassline and Niche music though (being from Sheffield, this is sadly all too obvious)!

Love the speakers - try and fiddle the target_speaker attenuation values and that so the sound is always there (instead of a dead spot in the middle of the dancefloor).

BRRAAP!

- Dagless
Title: Re: New Map: ASBOPaint
Post by: Zorchenhimer on December 23, 2007, 08:09:38 PM
Love the speakers - try and fiddle the target_speaker attenuation values and that so the sound is always there (instead of a dead spot in the middle of the dancefloor).

Vic and I "play tested" the map today and I gave him some ideas for fixing the dead spots.
Title: Re: New Map: ASBOPaint
Post by: Byz on December 24, 2007, 04:27:00 AM
omg i love that map :D specially the music :D but i noticed few mistakes... here : http://zilla-clan.net/upload/084580 and here : http://zilla-clan.net/upload/867263 ( why are those red and blue cause the team are red and yellow ) :)
Title: Re: New Map: ASBOPaint
Post by: ViciouZ on December 24, 2007, 06:30:02 AM
I want to add some light fog to give the impression of the smoke from the smoke machines, but it always comes out too dense.. Is there a key that controls the density/distance of the fog?
Title: Re: New Map: ASBOPaint
Post by: T3RR0R15T on December 24, 2007, 07:53:39 AM
Looks nice, but it needs a little bit more colorful lights.
Title: Re: New Map: ASBOPaint
Post by: Zorchenhimer on December 24, 2007, 12:30:16 PM
I want to add some light fog to give the impression of the smoke from the smoke machines, but it always comes out too dense.. Is there a key that controls the density/distance of the fog?

If you want it everywhere.  But not like you have it.
Title: Re: New Map: ASBOPaint
Post by: lekky on December 24, 2007, 12:39:40 PM
its waaaaaay too clean, add some Red Stripe cans on the floor, and some glowsticks, and make it smell of weed.
Title: _
Post by: Dirty_Taco on December 25, 2007, 02:13:04 AM
Post removed
Title: Re: New Map: ASBOPaint
Post by: jitspoe on December 26, 2007, 02:47:32 AM
gl_dynamic 0 should fix the framerate issues on crappy video cards, but it also removes the flashing lights.  Since the textures are scaled down, the lightmaps are really high-res, causing severe hits when the texture is uploaded repeatedly to change with the lights.

A couple things on the map:

- That ceiling texture either needs to be rotated or changed completely - it looks weird how it's at a different angle than the walls.
- When making textures, be sure to use a jpeg quality of 96 or higher.  I can see the artifacts in those speaker textures.

Fog can be controlled.  Take a look at the readme file - search for fogd.
Title: Re: New Map: ASBOPaint
Post by: Zorchenhimer on December 28, 2007, 11:57:52 PM
Fog can be controlled.  Take a look at the readme file - search for fogd.

Fog that covers the entire map can be controlled, yes, but can fog that of a smoke  grenade be controlled?
Title: Re: New Map: ASBOPaint
Post by: Eiii on December 29, 2007, 12:30:17 AM
What's needed is to be able to define fogged and non-fogged regions.
Title: Re: New Map: ASBOPaint
Post by: jitspoe on December 29, 2007, 01:47:23 AM
What's needed is to be able to define fogged and non-fogged regions.
It's not really that simple, but this isn't the thread to discuss it in.
Title: Re: New Map: ASBOPaint
Post by: Eiii on December 29, 2007, 04:40:25 AM
I'm aware that it's not simple, but it would allow for cool outdoor/indoor maps. ;3
Title: Re: New Map: ASBOPaint
Post by: ViciouZ on December 29, 2007, 06:24:04 AM
If you've ever seen a nightclub or conecert hall after everyone has left, the air is often filled with light smoke, that's what I'm doing with the fog.
Title: Re: New Map: ASBOPaint
Post by: lekky on December 29, 2007, 10:06:51 AM
Not any more ViciouZ :P
Title: Re: New Map: ASBOPaint
Post by: ViciouZ on December 29, 2007, 10:07:35 AM
The smoke machines, not the people, lekky :P
Title: Re: New Map: ASBOPaint
Post by: ViciouZ on December 30, 2007, 07:38:56 AM
*bump da lump*

Seeing as Dagless thinks the music is wrong, I have prepared a selection of clips:

http://www.viciouz.co.uk/other/maps/asbopaint/

Which one would you like for the map, and which for the jail?

edit: ohwow, 800 posts.
Title: Re: New Map: ASBOPaint
Post by: lekky on December 30, 2007, 08:47:21 AM
/me throws up
Title: Re: New Map: ASBOPaint
Post by: oli887 on December 30, 2007, 08:50:15 AM
I would say,  clsm disco for playing and uv disco for jail
Title: Re: New Map: ASBOPaint
Post by: ViciouZ on December 30, 2007, 08:53:17 AM
Lol, that's what it's like at the moment.
Title: Re: New Map: ASBOPaint
Post by: DrRickDaglessMD on December 30, 2007, 11:54:52 AM
haha Viciouz - actually, i quite like the music as it is, I just meant that it was people who are into Bassline and similar crap who tend to get ASBO's in Sheffield is all. To demonstrate my point, look at the sort of comments on the youtube video below...

Practically all those choices are great, but the 'leeuhf' one would do my head in.

If anyone is curious, this is an example of Bassline: http://www.youtube.com/watch?v=mNoC8nzLvYc , and no, I don't like it.

- Dagless
Title: Re: New Map: ASBOPaint
Post by: Reed on December 30, 2007, 07:08:36 PM
Im broooooooooooooooken on the back of the 60, 8:30 in the mooooooooooooorning, Wooooaaaaawwwwwww.

http://www.youtube.com/watch?v=4CpNoAlsuB8

How can you not like it...

They take good songs and make them slightly worse, BRAAAAAAAAAP!

and some more gunshot based sounds for you....

http://www.youtube.com/watch?v=QIs2qHkCyho
Title: Re: New Map: ASBOPaint
Post by: lekky on December 30, 2007, 07:33:27 PM
Quote
Warra BEAST of a Chuunneeeeee!
Quote
TUNE !!!!!!!!!!!
Quote
Buzzin
Quote
1 banging tune
Quote
intercoursein tune mate
Quote
Oh ma days ma tune. i lurveeeeee dis tune
Quote
wot a bangin sik tunnne
Quote
sik tuneage
Quote
niche is alright inhe needs abit hardcore excrement n some gangster rap kickin in those dark tunes i think
Quote
this tune iz badd ass it roxx
Quote
boyz tahts a tune!!
Quote
SIK TRACK BLUD
Quote
sik tune old but sik ls13 soljas
Quote
Yesh Yesh sick , sitting er raving in mii room! lolz
Title: Re: New Map: ASBOPaint
Post by: Edgecrusher on January 02, 2008, 02:39:02 AM
The smoke machines, not the people, lekky :P

But Lekky is a smoke machine.

Edit: totally non related to the topic...
Title: Re: New Map: ASBOPaint
Post by: Byz on January 22, 2008, 04:08:29 PM
Dude what is the song? i love it.
Title: Re: New Map: ASBOPaint
Post by: ViciouZ on January 22, 2008, 05:12:37 PM
CLSM - Free Your Mind (Styles Remix)
Title: Re: New Map: ASBOPaint
Post by: Garrett on January 22, 2008, 07:40:55 PM
I love techno and anything that is a close relative.  Good job vic.
Title: Re: New Map: ASBOPaint
Post by: Byz on January 23, 2008, 08:52:39 AM
CLSM - Free Your Mind (Styles Remix)
do you know any link where i could download it? my dc++ cant find it :/
Title: Re: New Map: ASBOPaint
Post by: ViciouZ on January 23, 2008, 11:18:34 AM
Because it's rare as - get some money and visit imodownload.com
Title: Re: New Map: ASBOPaint
Post by: y00tz on January 23, 2008, 12:56:34 PM
Quote
IMO Download is closed for routine maintenance until 18:00GMT
Title: Re: New Map: ASBOPaint
Post by: jitspoe on January 24, 2008, 11:31:53 PM
Because it's rare as - get some money and visit imodownload.com
Is it legal to redistribute?
Title: Re: New Map: ASBOPaint
Post by: ViciouZ on January 25, 2008, 11:50:11 AM
Goooooooooooooooooooooood point

/me goes to email CLSM and Ultravibes

It's a small world.

Edit: If anyone who speaks german is interested in this map, could they have a look at ultravibes.de and find a contact address? :D
Title: Re: New Map: ASBOPaint
Post by: Zorchenhimer on January 27, 2008, 01:14:45 AM
Edit: If anyone who speaks german is interested in this map, could they have a look at ultravibes.de and find a contact address? :D


You don't need someone who can speak German, you need someone who can read and write it.  :P
Title: Re: New Map: ASBOPaint
Post by: Playah on January 27, 2008, 09:35:02 AM
Class music! thanks for showing. I've got a question about it though, what is the difference between bassline, niche and garage?
Title: Re: New Map: ASBOPaint
Post by: DrRickDaglessMD on January 27, 2008, 09:43:31 AM
A good question,

From my understanding, Niche and Bassline can be used interchangably (Bassline is the music, Niche is the infamous club where it emerged) and it resembles Speed Garage but is different in ways my impoverished mind can't begin to discern.

- Dagless
Title: Re: New Map: ASBOPaint
Post by: ViciouZ on February 17, 2008, 01:30:22 PM
I sent the copyright owner of the main building song (DJ SY) a message.

I also get beta 2 done, but I'm waiting for his response.

Thirdly, the map's titles is being changed to ravepaint.