Digital Paint Discussion Board
Development => Mapping => Topic started by: DaRkNeSS on January 01, 2008, 02:51:24 PM
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SZ_GetSpace: overflow
WARNING: msg overflowed for newbie
newbie entered the game (build 20).
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Paintball 2 v1.903
by Digital Paint
http://www.digitalpaint.org/
#Paintball on Irc.EnterTheGame.Com
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SZ_GetSpace: overflow
WARNING: msg overflowed for newbie
SZ_GetSpace: overflow
WARNING: msg overflowed for newbie
SZ_GetSpace: overflow
And it keeps repeating.
Any ideas what's causing this error?
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Too many entities. What are the grenade settings at?
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Its a decompiled map (nthing changed) compiled again.
Entities cant cause that.
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Blaa - set a paintball to 500 balls per burst and chuck one.
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Yeah I've seen that error before ViciouZ. Is that somehow related to the error I'm getting?
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Blaa - set a paintball to 500 balls per burst and chuck one.
In this case, it is not the cause to that error. Me and darkness both did the same thing and got that result.
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Maybe don't decompile maps? ;)
Btw, WinBSPC is a bad decompiler. I don't know a better one, but it is a very bad decompiler.
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I've tried the DOS decompiler called BSPtwoMap but I can't get it to work.
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This also happens if you load a bunch of bots.
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K well any ideas how I can avoid this error?
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Decrease the number of entities your server has to handle. Try sv_removebot all.
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I compiled a map in BSP and I'm trying to load it in DP. That's when I get this error. I can load other maps just fine, but not this one.
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Try to get the original mapfile, that's the best thing you can make.
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Vis your map and/or remove some entities, maybe?
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I don't think SinisterMinister is around anymore.