Digital Paint Discussion Board
Development => Bugs, Feature Requests, and Feedback => Topic started by: XtremeBain on September 13, 2005, 02:19:48 PM
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I've has previously been experiencing occasional problems with sending pball related commands to the server. In the past few days I've been playing more and noticing it a lot more.
It seems that the linux client is buffering some commands that are sent to the server. The commands include: all the dropITEM commands, say, say_team, refillco2, camera, scores, tossgren and I'm sure there's plenty of others.
Commands that aren't affected: +attack, +moveup, +movedown, the +strafe commands.
This is most usually experienced when right after I die and try to get into camera view. Or sometimes when I'm typing a lot, it'll queue the messages for about 5 seconds or so.
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Didn't you post this before, or am I going crazy? Anyway, I really don't understand why it would be doing that. Maybe we'll get lucky and the SDL build will fix it.
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I mentioned this in a map test previously and in the pbdev channel.
I have recompiled and disabled alsa same issue(this is having to do with alsa errors when compiling normally, not part of looking for a solution).