Digital Paint Discussion Board

Paintball 2: The Game => Server Discussion => Topic started by: Dukky on January 06, 2008, 06:25:27 AM

Title: Question about servers
Post by: Dukky on January 06, 2008, 06:25:27 AM
I know enough that to make a dedicated server you need the console thingy running, and make sure port 27910 isn't blocked or somethihng.

One thing still bugs me however. What are the fiddelities behind the process of just simply pressing 'start game' and giving your friends your ip and letting them join. Not even on the severver list, just so your friends can join it.

Why isn't this possible? Many games run this, where you can make a server which people can join, without the need to make a dedicated server.

Just looking to see why this isn't possible, and if there would be anyway of doing this in future builds
Title: Re: Question about servers
Post by: KnacK on January 06, 2008, 08:46:01 AM
That's what the "Start New Game" option is to create a temp server so that you can play and your friends can join.
Title: Re: Question about servers
Post by: Dukky on January 06, 2008, 02:24:18 PM
I press that, but I give my I.P and it just says 'connecting to ip
connecting to ip
connecting to ip

I there somehting I'm doing wrong?
Title: Re: Question about servers
Post by: Justinph5 on January 06, 2008, 02:26:46 PM
is the port forwarded on your router and firewall?
Title: Re: Question about servers
Post by: Dukky on January 06, 2008, 03:05:36 PM
Thats what I mean, surely there is a way of making a server without punching holes in your firewall
Title: Re: Question about servers
Post by: KnacK on January 06, 2008, 09:11:15 PM
you have to open 2 udp ports, one for 27900 and one for 27910.
Title: Re: Question about servers
Post by: sk89q on January 06, 2008, 09:26:05 PM
You will always have to punch a hole for maximum efficiency, but some games do this for you.