Digital Paint Discussion Board
Development => Bugs, Feature Requests, and Feedback => Official Feature Votes => Topic started by: sk89q on January 06, 2008, 01:26:19 PM
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Certain surfaces have their own sounds (ie. impact of paintball/player steps on metal vs. grass).
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http://dplogin.com/dplogin/featurevote/feature.php?id=10059
+1 since I already went through the effort of recording many of these sounds.
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Will be good for learning the location of another player.
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The link does'nt work anymore. Here is the new one: http://dplogin.com/dplogin/featurevote/feature.php?id=10059
In the last builds we have some surface specific footsteps and splat sounds. At the moment the splat sound comes only, if a player shoots at a barrel for example. But should it come, if a paint grenade explode in the near of a barrel or not? How easy/hard would it be to implement it?