Digital Paint Discussion Board
Paintball 2: The Game => Server Discussion => Topic started by: Riddick on January 16, 2008, 03:24:52 PM
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what config does GT and er33t and all the big server runners use for their matching config
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I'll post up our config once I get home, but here's the general idea:
- Friendly fire/Grenade friendly fire: off
- Respawn rime: 60 seconds
- Grenade explode on impact: off
- Dead recon: on
- Gun jamming: off
- Flag cap ends round: off
- Flags must be at home to cap: off
- Observer blackout: on
- Required DP:PB2 client: 19
- Enforce map skies: on
- Global login required: on
- Paint Grenades: 2
- Smoke Grenades: 1
- Autojoin: off
- Flood protection: off
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set port 27911
set hostname "Server Name"
set website "http://www.website.com" s
set admin "Admins" s
set location "City" s
set public 1 // set to 0 if you don't want this on the public server list
set password "somedefaultpassword" // Password required to connect
set sv_fast_download 1
set sv_fast_download_max_rate 0
setmaster dplogin.com
set motdfile pball/configs/motd-match.txt
set rot_file pball/configs/rotation-match.txt
set autojoin off
set ffire 0
set grenadeffire 0
set timelimit 20
set fraglimit 50
set elim 60 // time (in seconds) before players respawn
set gren_explodeonimpact 0
set deadtalk 1 // set to 1 to allow dead players to talk to living
set sv_maxvelocity 4096
set swear_filter 0
set sv_votemapenabled 0
set idle 75 // time (in seconds) before idle players are put on observer
set allow_match 0 // set to 1 to enable the "match" command for clan matches
set matchmode_cfg "matchmode.cfg"
set publicmode_cfg "publicmode.cfg"
set logfile 3
set sl_logging 2
set sl_logfile stats/match-#.log
set allow_download 1
set allow_download_maps 1
set allow_download_models 1
set allow_download_sounds 1
set allow_download_players 1
set guntemp_inc 0 //This prevents the bar from rising
set guntemp_dec 0 //This doesn't matter much
set flagcapendsround 0
set flagmustbeatbase 0
set floodprotect 0
set passwordtimeout 0
set observerblackout 1
set overtime 2 // round time of overtimes
set overtime_0 1 // enable overtime after 0-0 tie
set obsidlekick 300
set match_timeout 0
set g_autorecord 1
set g_autorecord_prefix "servername_"
set g_commandfile commands-match.txt
set sv_login 2
set sv_minclientbuild 19
set sv_enforcetime 0
set g_writestats 1
set sv_forcesky 1
exec oppass-match.cfg // I keep the oppass in generic files to reduce on clutter
rcon_password "rconpassword"
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You forgot to give us the password! ;)
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- Enforce map skies: on
Strangely GT does not seem to do this.
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I think GT runs an old version still. Need some more people to bug them to update. I'm sure everybody would appreciate the fast downloads.
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yeah, i had to wait for a slow d/l on theirs yesterday :/
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When I asked snipen about a month or two ago he said he didn't want to. I guess bugging would help.
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The download issue is one thing and the force sky is another.
Wouldn't it be better in match servers to enforce the sky?
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Wouldn't it be better in match servers to enforce the sky?
I think it would, but then there's also quite a few people that have gotten too used to playing the airtimes in the sun.