Digital Paint Discussion Board
Paintball 2: The Game => Help and Support => Topic started by: yossarianuk on January 16, 2008, 06:07:29 PM
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Hi.
Unfortunately the issue with hardware check in back with latest build (0.20) on 64 bit - I have gcrypt libs installed (and 32bit libs).
This is not related to one particular version of 64 bit linux - it happens on opensuse 10.3, gentoo , arch linux.
If the 0.19 amd64 patch is installed if you install the 0.20 patch on top I have to copy ref_pbgl.so and snd_oss.so from original 0.19 full build to run the game.
(I have also installed a fresh 0.19 build and copied 0.20 patch over it - without 0.19 64bit patch - same results.)
My solution so far is to downgrade back to 0.19 in 64 bit
Btw 0.20 is 100% fine on 32 bit linux - the download speed of maps is amazing !
Is there any thing I can do to help diagnose the issue?
Cheers
:)
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It's part of the cheat detection system. I have to make a special build.
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Hi.
I have just tried paintball 0.20 on a fresh opensuse 10.3 64bit install.
For some reason I am no longer getting the failed hardware check message at all.
I just did a fresh copy of 0.19 and copied the 0.20 patch.
Works fine - I have played for about 40 mins so the hardware check would have failed by now.
I'll try and test on other 64bit systems and let you know.
One thing I was doing before was coping some map .bsp files from the old version would this have cause the hardware check failure?
I have the following packages installed.
libgcrypt
libgcrypt-devel
libgcrypt-32
libgcrypt-32-devel
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Build 20? Have you tried 21?
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Hi.
Just tired to run the 0.21 update it fails on various systems 32/64, when you launch paintball2 you get - Received signal 11, exiting...
(i have replied to the 0.21 thread regarding this - paintball2_build021_linux_full_pretest1 works fine though)