Digital Paint Discussion Board

Paintball 2: The Game => Server Discussion => Topic started by: bengal571 on January 17, 2008, 11:01:23 AM

Title: Cycling maps in the rotation.txt file
Post by: bengal571 on January 17, 2008, 11:01:23 AM
Is there a way to cycle through the maps in the rotation.txt file using a command at the CLI?

Bengal571
Title: Re: Cycling maps in the rotation.txt file
Post by: XtremeBain on January 17, 2008, 11:06:27 AM
There used to be, but there isn't anymore since the new rotation system was added (at least 2-3 years ago).
Title: Re: Cycling maps in the rotation.txt file
Post by: jitspoe on January 17, 2008, 12:52:03 PM
There was?  What was it?
Title: Re: Cycling maps in the rotation.txt file
Post by: XtremeBain on January 17, 2008, 02:31:13 PM
Well it would be a combination of two "features" that never coincided at the same time.  The old command was 'rotation goto next' or 'rotation goto x', but this had to be run as an admin in-game.

Combined with the fact that we can now prefix commands through the console or rcon with 'sv' to have it trigger commands that exist in the game binary, we would have been able to use 'sv rotation goto next'.
Title: Re: Cycling maps in the rotation.txt file
Post by: jitspoe on January 17, 2008, 07:18:44 PM
Interesting.  I don't remember the rotation command having a goto parameter.  I could add it to the new rotation system if there's enough interest, though.