Digital Paint Discussion Board
Paintball 2: The Game => Server Discussion => Topic started by: KiLo on January 20, 2008, 09:24:33 PM
-
Now I know sk89q has a guide for this up on his site but I would like to see something that is more step by step like the Windows servers setup guide that we already have.
-
Here's what I did:
Untar the package to my Desktop "/home/KnacK/Desktop" so that the file/folder structure is complete.
This is the script I use to launch screen then start the server:
#!/bin/bash
screen -A -m -d -S server27910 ./server27910.sh
This is the actual command line used to start the server:
#!/bin/sh
while true; do
./paintball2 +set dedicated 1 +set public 1 +set maxclients 16 +exec server27910 +map midnight
done
-
I just untarred (dont know if that is a word) the package, then just use terminal 2 start it when i need it. Otherwise i just use a windows version, easier to start if it is not a dedicated server. Then just used ./paintball2 +set and so on.
-
Here's what I do:
screen -S <servername>
cd /path/to/paintball2
gdb paintball2
run +set dedicated 1 ...
ctrl+A+D
Then if the server crashes, I can screen -r <servername> and poke around in gdb (gnu debugger) to figure out what happened.
-
Here's what I do:
screen -S <servername>
cd /path/to/paintball2
gdb paintball2
run +set dedicated 1 ...
ctrl+A+D
Then if the server crashes, I can screen -r <servername> and poke around in gdb (gnu debugger) to figure out what happened.
ditto
-
Here's what I do:
screen -S <servername>
cd /path/to/paintball2
gdb paintball2
run +set dedicated 1 ...
ctrl+A+D
Then if the server crashes, I can screen -r <servername> and poke around in gdb (gnu debugger) to figure out what happened.
To sophisticated 4 me. It also depends what you are going to use the server for. No point going through that kinda stuff if ur gonna have it up for just some fun with ur friends.