Digital Paint Discussion Board

Development => Bugs, Feature Requests, and Feedback => Official Feature Votes => Topic started by: webhead on January 26, 2008, 06:15:41 PM

Title: Bug: In-game server browser issue
Post by: webhead on January 26, 2008, 06:15:41 PM
While the list is loading, I can't double-click on a server to join it. The incoming raw serverlist data messes with the focus which should remain on the server list while data is coming in.
Could this be fixed by not dumping the raw data to the console?
Title: Re: Bug: In-game server browser issue
Post by: jitspoe on January 29, 2008, 01:20:03 AM
This has nothing to do with printing to the console.  I never noticed it was even a problem until I tried to reproduce it a few times.  The server list usually refreshes very quickly for me.  The problem is the server list is updating, so the list is being destroyed and re-created with new/updated entries, and the double click doesn't register unless you time it correctly so the list doesn't update between clicks.

http://dplogin.com/dplogin/featurevote/feature.php?id=10093
Title: Re: Bug: In-game server browser issue
Post by: webhead on January 29, 2008, 01:32:43 AM
oh ok, so would it be possible to have the incoming entries simply appended to the list without having to completely destroy/recreate each time?
Title: Re: Bug: In-game server browser issue
Post by: jitspoe on January 29, 2008, 03:23:53 PM
Probably not easily.  The items are already in the list when the client pings the server, then the list gets updated when the server responds.  Anybody's welcome to take a stab at it, though.  It is open-sourced. :P