Digital Paint Discussion Board

Development => Mapping => Map Graveyard => Topic started by: Clipz on February 16, 2008, 09:42:54 PM

Title: NEW MAP: Mystique FINAL
Post by: Clipz on February 16, 2008, 09:42:54 PM
Mystique is a 5 total flag map. Two blue, Two red, one white. Flag in base is worth 5 flag on pillar is worth 2 and white flag is worth 1.

Map:
B1: http://zilla-clan.net/upload/859220
B2: http://zilla-clan.net/upload/550383
B3: http://zilla-clan.net/upload/301482
B4: http://zilla-clan.net/upload/475075
B5: http://zilla-clan.net/upload/683074
FINAL: http://clipz.viciouz.co.uk/maps/mystique.bsp

screen shots:

(http://i89.photobucket.com/albums/k238/Mike_Gallo/sshot092.jpg)

(http://i89.photobucket.com/albums/k238/Mike_Gallo/sshot093.jpg)

(http://i89.photobucket.com/albums/k238/Mike_Gallo/sshot094.jpg)

(http://i89.photobucket.com/albums/k238/Mike_Gallo/sshot095.jpg)

(http://i89.photobucket.com/albums/k238/Mike_Gallo/sshot096.jpg)

(http://i89.photobucket.com/albums/k238/Mike_Gallo/sshot097.jpg)
Title: Re: NEW MAP: Mystique
Post by: Deranged on February 16, 2008, 10:16:53 PM
Lookin good as usual bro, but you intercoursed up the lantern fire.. clone the flame brush, rotate it 90 degs and make an X so it looks more natural

Other than that I didn't find any misaligned textures or anything in my quick once over, looks like it will have really interesting gameplay :)
Title: Re: NEW MAP: Mystique
Post by: Krewzer on February 16, 2008, 11:09:22 PM
Is that a standard white barrel texture?
Title: Re: NEW MAP: Mystique
Post by: KiLo on February 16, 2008, 11:11:46 PM
I believe it is Krewzer pretty much similar to the solid red and blue barrel textures.
Title: Re: NEW MAP: Mystique
Post by: Deranged on February 16, 2008, 11:46:52 PM
Nah I think that's hr4.. looks too pure white to be standard barrel texture
Title: Re: NEW MAP: Mystique
Post by: Spook on February 16, 2008, 11:53:34 PM
(http://i89.photobucket.com/albums/k238/Mike_Gallo/sshot096.jpg)

rotate the wood 90 degrees
Title: Re: NEW MAP: Mystique
Post by: Byz on February 17, 2008, 04:59:10 AM
Even i hate you clipz , you made a nice map but i noticed that the r_speeds are 2000--3500 in some spots.
Title: Re: NEW MAP: Mystique
Post by: Chef-Killer on February 17, 2008, 07:42:09 AM
I get more than 6000 wpoly (with reflectivewater). You can look from base to base.

But very nice map.

(http://img179.imageshack.us/img179/6507/sshot010si9.th.jpg) (http://img179.imageshack.us/my.php?image=sshot010si9.jpg)

(http://img179.imageshack.us/img179/3995/sshot011rv8.th.jpg) (http://img179.imageshack.us/my.php?image=sshot011rv8.jpg)
Title: Re: NEW MAP: Mystique
Post by: QueeNiE on February 17, 2008, 08:24:38 AM
r_speeds only matter if your computer sucks.
Title: Re: NEW MAP: Mystique
Post by: Chef-Killer on February 17, 2008, 09:21:27 AM
My computer sucks, so it matter :/
Title: Re: NEW MAP: Mystique
Post by: Deranged on February 17, 2008, 10:29:45 AM
If your computer sucks that bad you really shouldn't be using reflective water
Title: Re: NEW MAP: Mystique
Post by: Clipz on February 17, 2008, 12:23:11 PM
Is that a standard white barrel texture?

Yeah i got in in some Hr4 texture pack.
Title: Re: NEW MAP: Mystique
Post by: Clipz on February 17, 2008, 12:33:01 PM
-Rotated wood 90
-Added flame & rotated

Beta 2:  http://zilla-clan.net/upload/550383

-Fixed Crate in SS.

Beta 3: http://zilla-clan.net/upload/301482
Title: Re: NEW MAP: Mystique
Post by: jitspoe on February 18, 2008, 04:46:27 AM
I've attached a demo of some things you might want to revise.  I've also uploaded the map to the beta server for play testing.  See PM for details.
Title: Re: NEW MAP: Mystique
Post by: Clipz on February 18, 2008, 07:34:28 PM
- Rotated wood
- Added more to mid / bases to reduce r speeds
- Added capture indicator
- Added 2nd flag indicator
- Fixed the water terrain (sloped)
- Aligned Texture by stairs

Did more i just cant remember off the top of my head :)

Beta 4: http://zilla-clan.net/upload/475075
Title: Re: NEW MAP: Mystique
Post by: jitspoe on February 19, 2008, 12:31:08 AM
Something doesn't seem right.  It's almost like the map isn't vis'd at all. Very rarely does anything disappear.  Turn on gl_showtris and you'll see what I mean.  Even if I'm staring at a solid wall, I can "see" what's behind it.  You didn't apply the detail flag to everything, did you?  It runs at like 13fps on my laptop.
Title: Re: NEW MAP: Mystique
Post by: Deranged on February 19, 2008, 12:50:28 AM
Did you fastvis instead of vis? lol
Title: Re: NEW MAP: Mystique
Post by: Clipz on February 19, 2008, 06:59:02 AM
My quark has a bug... When i do vis it turns off my computer so i have to do fast vis... i try it with BSP and it messes up so bad.. what else can i do ;/

No i didn't detail should I?

Also I'm going to attempt to run FULL vis when I'm in class today...

Title: Re: NEW MAP: Mystique Beta 5
Post by: Clipz on February 19, 2008, 01:07:59 PM
Well it worked.. and my computer didn't randomly turn off.

- Got the r_speeds in all spots in the 100-600 range minus 1 spot of 1000.
- Raised the walls up to the sky.. was going to have it so you could walk on them like a brainstorm type deal but you could see through to the lantern path.

Anyways it should be all set now

BETA 5: http://zilla-clan.net/upload/683074
Title: Re: NEW MAP: Mystique Beta 5
Post by: Byz on February 19, 2008, 04:06:12 PM
Very nice job with the r_speeds clipz!
Title: Re: NEW MAP: Mystique FINAL
Post by: Clipz on February 19, 2008, 04:59:26 PM
Thanks :)

oops! Forgot to change the mid flag to 1 pt.

Also thanks to all the people to point out the errors...

Ive fixed everything now so here is the final product..

http://clipz.viciouz.co.uk/maps/mystique.bsp
Title: Re: NEW MAP: Mystique FINAL
Post by: RiMiNi on February 19, 2008, 05:02:43 PM
god dammit.. i noticed something  and now i forgot..  >:(
Title: Re: NEW MAP: Mystique FINAL
Post by: jitspoe on February 21, 2008, 01:47:24 AM
I put it up on the beta server as beta/mystique.  I still think you need to do some thorough play testing before doing an actual release.  I've also attached a demo of some more things you might want to revise, as well as some errors.
Title: Re: NEW MAP: Mystique FINAL
Post by: Silly on February 21, 2008, 06:40:12 PM
Thats a sexy map there boy.