Digital Paint Discussion Board
Development => Mapping => Topic started by: jitspoe on October 25, 2005, 03:47:02 AM
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Looks like the file uploads still aren't working right. I'll just put this on dpball:
http://dpball.com/files/mapmaking/samples/phong_terrain.map
(http://dpball.com/files/mapmaking/samples/phong_terrain.jpg)
I also added a couple (realistically-sized) barrels in there. One with phong and one with out, like the hills.
All you have to do to make something phong shaded is apply a light value (but don't check the light flag). Everything with that value will be shaded together.
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Lol, reason why it looks so bad on Everglades was because it was all one brush. It needs to be multiple brushes.
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No it doesn't. It works well on barrels, which are only one brush...
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Clearly you're an idiot. The hills in everglades are one sides brushes, barrels are typically 8 sided.
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Um, those hills have more than one side. Having more gradual changes in angles (read: more faces) helps, though.