Digital Paint Discussion Board
Development => Mapping => Topic started by: Sawy on February 24, 2008, 09:28:37 AM
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Hey
I will try explain my problem.
I did new map. I compile it to beta, many times.
This night, i did it a last time, because i thinked my map was ready.
But when i opened it with paintball, i had this message:
"WARNING: msg overflowed for [BTF]sawy"
I don't understand why, and how repair it.
When i played on beta, i didn't have that message.
This bug is came when i compiled it?
How repair it? :/
Thx if someone can help me, and sorry to my bad english.
-Sawy-
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Sounds like you use to many entities. It could be a problem with your new mapfile (added to many entities) or with your local server settings (to many grens, to many bots, etc.).
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hm, ok.
Entities are only where players respawn? or flags are considered like entities too?
I will try erase few entities and compile my map tonight.
Thx
-Sawy-
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Yeah, it's strange, that. I get it on the school computers on some maps, but not at home. It's to do with the process taking too much RAM, i expect. probably a safeguard to stop your comp crashing put in by jits.
good on you, jits.
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hm, ok.
Entities are only where players respawn? or flags are considered like entities too?
I will try erase few entities and compile my map tonight.
Thx
-Sawy-
What you make with textures on is the world. Everything else, drawn or used as a marker by the game, is an entity. Spawn points, flags, paintballs, flag bases, they are all entities.
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Yeah, the 'entity' box in bsp is misleading. It's not just what's in the list there
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Okay.
I will try erase few entities and compile my map this night.
Thx to your anwsers.
-Sawy-
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Yeah, the 'entity' box in bsp is misleading. It's not just what's in the list there
......
yes it is.
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darn, i deleted few entities, and theirs numbers were same on my beta map, but now my beta don't work too.
Always same message: WARNING: msg overflowed for [BTF]sawy.
How many entities can we make on map??
I will try again erase entities, and compile my map, and i will see...
-Sawy-
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How many entities can we make on map??
Enough :)
If your old beta's don't work too now, look at your local server settings for the count of grens etc.
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lol, 265 paint grenades per tem, I expect.
Post a screenshot of it from bsp and we'll be able to judge if you have too many.
Do you have any stairs or ladders? They're deadly
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lol, 265 paint grenades per tem, I expect.
Post a screenshot of it from bsp and we'll be able to judge if you have too many.
Do you have any stairs or ladders? They're deadly
Not to be excedingly harsh, but do you even know what you're talking about? And why the 31497935610 post spree?
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Do you have any stairs or ladders? They're deadly
..? How are stairs and ladders deadly?
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there are loads of brushes in a spiral staircase, and a long ladder. Most of my maps don't work because of that.
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you could always just use a texture that looks like a ladder instead of making a whole one because that should still work if you call it a ladder on the surfaces
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Yes, but that would only work on a ladder up against a wall, not the type that i'm thinking of.
Is there a mesh texture out there? Like a climbing frame one? That would be ideal
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Pirate, as Viciouz pointed out, you are both completely misdiagnosing the problem and posting fanatically. Please, PLEASE stop.
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Ok i think the problems was too many entities.
But now, my map stop to compile it at:
11464 Numportal
0...1...2...3...4...5...6...7...8...9... <42>
0...1...2...3...4...5...6...7...8...9...
And nothing happen...
My map is too big? i added only few nex elements on it, i can't imagine this new problems is this new elements :/
Help again ;D
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You have too many numportals. I think the max numportals are around 6.500. Detail things like barrels, boxes, etc. (press "s", choose "detail" and click "apply brush/face") for lower numportals.
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Should use set contents/set flags instead to keep face-specific texture settings in tact across brushes/faces >.>
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wow, i don't understand xD
"press "s", choose "detail" and click "apply brush/face" for lower numportals" ?
I need do that to have few numportals?
Ok i will try, i think i understood finally.
if it works, Thx
-Sawy-
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Thx Chef, it was the problems^^
Now my map is compiled.
Thx!
So soon new map :p
-Sawy-