Digital Paint Discussion Board
Development => Bugs, Feature Requests, and Feedback => Topic started by: i_am_a_pirate on February 25, 2008, 02:31:50 PM
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When you start a match, it does the really nice demo/test mode before the match starts....excellent. But after the match starting in x seconds has finished, it goes to round beginning in 8 sec etc. It's not a big deal, but I'm sure its a quick fix for jits or anyone else.
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i've noticed this too. before warmup mode was implemented, there was no "round starting" message after the "match starting" message. at least i think that's how it was.
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I figured it would be better to have a little break between the warmup and match start, otherwise it was too abrupt/confusing/disorienting. You'd run out into the mayhem a bunch of times during warmup, then all of a sudden you'd die and not respawn because it was the actual match.
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what about if when the warmup period ends, everybody just respawns to start the round?
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They do, but still it's such an abrupt change to go from warmup chaos to the real match instantly. I personally found it confusing when testing with bots, so I'm sure other players would as well. Players need a small break to switch gears, just like there is between rounds.
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ok that's fine then.
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yeah, I can see your logic now.