Digital Paint Discussion Board
Development => Mapping => Topic started by: SgtFlufflz on March 04, 2008, 09:09:52 PM
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Obviously since I couldn't actually make Gtk Radiant work with the pb textures, I decided I would just make a basic map with no texture selections in Gtk Radiant 1.5.0 then I would save the map to .map and import it into bsp. Once there I had to figure out how to add textures to current brush (alt+b) I found that out later on by looking through the key binds and stuff. Now I can put my extremely good map design into effect. Only problem is I have to learn the spawns and other items.
I just wanted to post something to help some people and tell you what I'm up to currently.
Keys that are a Must in BSP:
(Alt+B)
(Esc)
Movement
Cya Round :D
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Alt+f and ctrl+shift+right click apply to a single face. Right-click "lifts" a texture. "S" brings up the surface dialog for fine tuning. Middle button/scroll wheel move around.