Digital Paint Discussion Board
Development => Mapping => Topic started by: LoVeRs on March 29, 2008, 02:57:45 PM
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at first i used a bunch of ents...and it worked just fine.
then i fixed these two leaks..
and now
they wont work. of course when i use high quality ( not that i use it but just seeing if it would get the lights to kick in) it said max patches.
so i used texture lights. somewhat gives light...its more just a yellow spot...but everything still remains black. i from there on deleted all the ents...and i even had viciouz take a look at it to see if he could get the lights to work. nothing. any ideas?
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http://dplogin.com/forums/index.php?topic=9196.0
That topic helped me. The second page has good info.
Either this post:
http://dplogin.com/forums/index.php?topic=9196.msg94373#msg94373
Or this one:
http://dplogin.com/forums/index.php?topic=9196.msg94417#msg94417
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hmmm i'll work on the detailing...forgot about that part...but still....any other ideas ...or possible helpers.
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When you compile the .map, copy and paste the output of the dos box on here. I will be able to give you a little bit more precise advice.
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hmm my last post didn't go through oh well..as i said in that last post...
it was all my count. i fixed it and now the heavens are back in line.
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hmm my last post didn't go through oh well..as i said in that last post...
it was all my count. i fixed it and now the heavens are back in line.
Lol, you're still mapping for a game you don't play. Wow.
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im on every single day?.....just not on mirc.....i get one mirc like once in a very rare comet.