Digital Paint Discussion Board
Development => Mapping => Topic started by: ART-MEN on March 30, 2008, 03:42:55 PM
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what i do to set up a gun entities?
what i rite if i want autocockers
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first you make a weapon_pballgun entity then press the plus sign and type classname="type" and value="autococker"
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Click the question mark next to the Entity selection dropdown box when you have the gun entity type selected. It should tell you all you need to know, in most cases.
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Nothing to add, when you don't know what to put in an entity, click the "?" button and read :P