Digital Paint Discussion Board
Development => General Development => Topic started by: M-A-Zing on April 16, 2008, 11:52:05 PM
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i put the paintball pallette in the pallette folder of wally and the colors are still messed up.
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In wally: View >> Options >> Palettes (tab). In the middle, "Quake2" section, select the second radio button, and find the dp palette ("browse" is the "..." button on the side).
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thanks
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No problem.
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i tried making some textures. never done this kind of thing before but i want to know what some of the more experienced think of these.
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Pretty cool, how do they tile, and what program are you using?
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I'm using adobe photoshop and they tile when i put them side to side in word
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The peeling paint and texture paint aren't going to tile well 'cause they have too many unique details- the tiling would be incredibly obvious. Very nice work, though!
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Looks alright, the bricks are messed up and the first one would tile bad, but keep it up, and contribute to the CTP :)
If you want specific crits I can give you a paint over and some tips :)
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how about these
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The first and third tile well.
The middle on I personally don't care for due to the sun highlights, but it also tiles well.
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I would love to have access to those source photos :P
Not bad this time around, my crits:
First: There is a dark and light repeating anomaly.
Second: This one tiles awkward, the spaces are large in some areas and the stones get smaller at the top. Also the shadows are bad, try taking reference shots in overcast.
Third: There is an obvious anomaly, and also the textures are different in ever quarter since the lighting doesn't match.
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The stone wall might be good to replace one of the stock textures, but the lighting angle doesn't work too well. There are just small highlights here and there, when ideally you'd want to have it a little more uniformly lit. Stones are also not very uniformly sized, so they may not tile well.
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Why did you remove the first picture from your second post?
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Why did you remove the first picture from your second post?
I didn't really like it, if someone wants it i'll put it back up
but here are some more
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I like the color on that stone
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The first one could simply be 128x128 :P, also offset it a few pixels so that the bricks on the top and bottom aren't halved.
Do you shoot your own source pictures? I've never been able to get source picture that good, but then again I don't have a nice camera anymore. Also, never take pictures in the son, always wait until overcast.
I didn't really like it, if someone wants it i'll put it back up
I just thought it was better than the other two :P
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the First two posts weren't my own source photos but today i just grabbed the camera and went around my house taking pictures, so ive got some more to come. How can you tell that i took them in the sun? they look pretty uniformly lit to me.
should i just start posting my new textures in the CTP thread?
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Brick: No need to tile the texture within the texture. The engine will tile it. Repeating the same image over and over just wastes memory. Also, the staggered pattern isn't repeated -- there are two bricks directly on top of each other (the reddish one on top of the yellowish one). Was that how the bricks were layed out in the source?
Dirt and drywall: Again, no need to repeat.
Flag stone: looks pretty decent, but the size is probably overkill for the amount of detail it has. I'd scale it down by about half and maybe increase the contrast so the details show up better.
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i have a ton of more textures that i snap shotted today and was going to put them all on a webpage called xtremetextures (couldn't really think of a name that was good when my bro was creating it) and have a place for source photos and seamless textures. but i also wanted it so that anyone can add to the collection of the textures, kinda like the ctp but on its own page.
What do you think?
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I did that once but nobody used it >.<
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I Was Thinking Along The Lines Of A Resource Site For Mappers. Then Anyone Could Upload Textures, Models, Or Other Tools That Would Beneficial To Map Making
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Yeah, I thought about doing this with a blog a while back, but there's already so many places to contribute, no need to make yet another 'resource' site.