Digital Paint Discussion Board

Development => Mapping => Topic started by: DrRickDaglessMD on April 24, 2008, 07:37:26 PM

Title: Flag / Pongball return timeout
Post by: DrRickDaglessMD on April 24, 2008, 07:37:26 PM
Evening all,

Does anyone know if the flag / pongball has a variable which can be set in BSP which controls the length of time before it returns to the initial position when untouched?

- Dag
Title: Re: Flag / Pongball return timeout
Post by: jitspoe on April 25, 2008, 11:12:31 AM
I don't think there's any way to change that from the map.  You can, however, make it instantly return with a trigger_hurt.