Digital Paint Discussion Board
Paintball 2: The Game => Server Discussion => Topic started by: ic3y on May 06, 2008, 02:02:05 PM
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I have a problem with one server.
When i make as example
newmap blitz
the server change too the map before.
Example:
Actually Map Airtime
newmap blitz
Changed Map to Airtime
and this is all the time
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that happens if rotation is empty
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that happens if rotation is empty
but all server (not the jump) take the same rotation
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*fixed*
found the problem