Digital Paint Discussion Board

Development => Bugs, Feature Requests, and Feedback => Topic started by: Eiii on December 05, 2005, 10:01:11 PM

Title: FEATURE REQUEST: New entities.
Post by: Eiii on December 05, 2005, 10:01:11 PM
Personally, I think someone could find use for some new entities; especially the trigger ones, and they wouldn't be hard to implement.

Now, on to the entity requests.


That's all for now. Post ideas, if you have any
Title: Re: FEATURE REQUEST: New entities.
Post by: jitspoe on December 06, 2005, 02:15:03 PM
Title: Re: FEATURE REQUEST: New entities.
Post by: Eiii on December 06, 2005, 09:11:36 PM
Hm. I can't seem to get a conveyor belt to work. I can only get water to push me along...



Ooh! and another request(s)...
Title: Re: FEATURE REQUEST: New entities.
Post by: Eiii on December 08, 2005, 01:29:10 AM
I got the conveyor belt to work. It doesn't move entities. See if that's possible.
Title: Re: FEATURE REQUEST: New entities.
Post by: Eiii on December 12, 2005, 01:56:25 AM
Soooooooo... final word? Does any/much of this sound possible/something you would do?
Title: Re: FEATURE REQUEST: New entities.
Post by: jitspoe on December 12, 2005, 01:28:16 PM
Well, I'm focusing on the things that are needed right now, so it'll be a while before I get to the "might be nice to have"s.
Title: Re: FEATURE REQUEST: New entities.
Post by: Toolwut on September 26, 2020, 10:34:05 AM
Replying here because the forum search doesn't lead me to the original thread about team-specific func_buttons (and forum search works different when I'm logged in - returning sometimes more and sometimes less results). Unfortunately, func_buttons are not team-specific anymore when "health" "1" is set which very much restricts its usefulness.
Title: Re: FEATURE REQUEST: New entities.
Post by: jitspoe on September 29, 2020, 09:26:35 AM
Replying here because the forum search doesn't lead me to the original thread about team-specific func_buttons (and forum search works different when I'm logged in - returning sometimes more and sometimes less results). Unfortunately, func_buttons are not team-specific anymore when "health" "1" is set which very much restricts its usefulness.
Ah, hopefully that's a quick fix.  I'll try to look into it soon.