Digital Paint Discussion Board
Development => Mapping => Map Graveyard => Topic started by: ViciouZ on May 18, 2008, 09:52:48 AM
-
I've been working on and off this map for 10 months now, and I'm really not sure if it's worth finishing, so I thought I'd just post the BSP for people to have a run around in.
Currently it's about 75% of the way to a first beta if I do decide to carry on or not.
I haven't included any screenshots in this post because I can't really fit much of the map into them, it doesn't really work.
Please have a run around in the map and decide whether or not it's worth continuing.
Thanks :D
EDIT: Please note that the "22" in the map name doesn't signify anything, it's just the 22nd version of the map that I've compiled.
-
Good use quite a bit of work and then beta testing but I think it's worth continuing
-
It looks pretty good, but I personally don't like the idea. Keep working on it if you feel so =)
-
I don't feel like downloading it, how about some screenshots?
-
I don't feel like downloading it, how about some screenshots?
Mhm, that would be nice.
-
continue working on it 100% i think it looks great! but someone needs to make a new brown barrel texture cos that thing is ugly.
-
At least one screenie of the whole map.
-
(http://www.pcmtl.com/public/misc/this_thread_is_useless_without_pics.gif)
-
(http://www.pcmtl.com/public/misc/this_thread_is_useless_without_pics.gif)
ye where are the screenshots?
ty
-
cry yourself to sleep, knack
-
mhm i don`t like the mode but the map looks good
-
;D
-
Yeah, it is okay, but its a bit of a camp fest... I know it's siege, but i5t kinda abuses camping. :D
I also agree that maybe the mode is wrong. Mirror it and make it CTF. Make a way to the roof. gtg
-
I like the industrial look, but you may need to work on proportions a little bit.
-
Oh and the other thing, scale up the chainlink texture on the fences.
Maybe make a ladder up to the top of the massive smoke thing - I wanna camp there :D
New thought: Make it KOTH with the flag at the top of the smoke. ooh, I feel all tingly inside. :D :D
-
It needs a guard shack, moving crates on conveyor belts, and..... ummm... PORT-a-POTTIES!!!!!
-
It needs a guard shack, moving crates on conveyor belts, and..... ummm... PORT-a-POTTIES!!!!!
With a light green mist that flows around the port-a-john.
-
Very nice work.Wish i could be smart enough to make maps.
-
Oh! I remember this map! >.<
/me votes "Yes"
-
not to big of a fan of buildings you cant enter at all. The maps alright but I just don't think it will get played much.
Also what kind of roof is that you are trying to design... I work construction and no offense I think it is the stupidest thing I have ever seen. That roof will never been built is what I'm getting to. Example: If it rains where does the water go. Only reason I'm saying this is because I've been told that newer maps have to be realistic.
-
The rain goes to collectors. Collectors are at a certain angle so the water would flow to either side. D0h.
Anyways. Map doesn't look like it should be. A soviet industrial area would have overgrown grass everywhere. Rusting metal everywhere in piles. Probably add a few brick houses which are not finished, add some bricks lying around.
Make the bricks look ugly.
-
and change name to estonia :D :D
(alo barengrub is a superstar for my doncaster team)
-
Or even "Belarus" would be a good name choice...
-
Yeah, this is the title of a song though, not the country. Now get on Xfire :D
-
looks decent. too much open space IMO though.