Digital Paint Discussion Board

Paintball 2: The Game => Help and Support => Topic started by: Davy Jones on June 06, 2008, 01:47:49 PM

Title: Creating Maps?
Post by: Davy Jones on June 06, 2008, 01:47:49 PM
I was wondering, how to create a map, like make the boxes, flags, team colors, set the guns, ammo,, grasshopper, c02. I mean I got the bsp map editor where you build a map but how do I create one, name it put it on forums and etc.
Title: Re: Creating Maps?
Post by: Zorchenhimer on June 06, 2008, 01:55:58 PM
READ THE STICKIES!!!!

http://dplogin.com/forums/index.php?board=5.0
Title: Re: Creating Maps?
Post by: sk89q on June 06, 2008, 07:44:40 PM
There's also this... but it's very unfinished:
http://digitalpaint.therisenrealm.com/mapmaking/tutorial/basics
Title: Re: Creating Maps?
Post by: Byz on June 10, 2008, 02:32:48 PM
Choose "Flag" from worldspawn.
Key - "teamnumber"
Value - "1" -> red , 2 would be blue

Team colours
Make a info_player_deathmatch
Key "teamnumber"
Value - "1" -> red , 2 would be blue
Also if you want guns , ammo , hopper , co2 and barrels add these infos to the info_player_deathmatch too
Key - "givegun"
Value - "spyder" or any other gun you want
Key - "givehopper"
Value - "200" or 100.
Key - "givebarrel"
Value - "steel" or chrome or brass.
Key - "giveammo"
Value - "200" or 100 or 50 or any you want.
Key - "giveco2"
Value - "20oz"
Key - "loadedco2"
Value - "20oz"


EDIT: If you want to make a regular box , (i usually use the "box3" texture) select the box texture you want and make a brush of 64 grid. That should work.

And i think this should be removed to the "Mapping".