Digital Paint Discussion Board
Paintball 2: The Game => Paintball 2 Discussion => Topic started by: Fryth on February 24, 2003, 10:49:44 AM
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I feel like a n00b asking this, but getting BSP support on the internet is impossible, and this question is rather paintball-specific. How do I use the new jpeg textures in BSP? I know I can map just fine using the old textures, but beyond the obvious reason of wanting to see what I'm doing, I want arghrad to get the surface lighting colours correct.
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I belive theres a readme Jit added in the BSP file on the site to help you out.. not sure if you can use the jpg's because I remeber him telling someone you still had to use the old q2 DP.
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Yeah, bsp doesn't support jpg's -- you need to have the old .wal files.