Digital Paint Discussion Board
Development => Mapping => Topic started by: w3b5t3r on June 27, 2008, 09:16:38 AM
-
Hi all, I'd like to know if I can see the model in BSP, like for Hammer.
Is it possible ?
-
I think it's possible for md2 files, but I'm not sure exactly how to get them to display.
-
If there is a way, it would be sweet. If there isn't, would there be a way to implement a way to?
-
They can be displayed as shown by the info_player_deathmatch by setting them in the models settings file in the BSP directory, however I'm not sure it works for func_model.
-
Can we add sprites to BSP ? To test, it would be easier for solid models (you add a clip around the model)
-
I don't have the current source code, so I can't.
-
Ah, what a pitty...
Well, we'll have to do solid models with hasard until the feature isn't implemented
-
Zorch does, but it compiles only on so ancient a copy of Borland C that he doesn't know the version.
-
That's the old version of bsp. Sort rewrote all of that stuff so it complies on visual studio now as well as added a ton of other features and fixes.
-
Oh.
Well Zorch had it from Sort, so I guess he has that version.