Digital Paint Discussion Board
Paintball 2: The Game => Server Discussion => Topic started by: mewa on July 09, 2008, 01:55:09 PM
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I make this post because it seems recently there have been many more complaints of lag issues on Loials EV1 server. Normally I don't pay to much attention when people call out LAG because of the wide variety of possible reasons other than a server issue.
Whats caught my attention recently has been;
1. High coincidence of lag. Multiple people are lagging at the same time.
2. Higher rate of lag complaints.
While I haven't experienced any lag on the server other than what my own computer produces, the issue seems valid enough for an investigation.
Is this a real issue?
-Does Jitspoe or any other person know of a reason that the server(s) might have problems?
-Are there similar experiences on the other EV1 servers?
Can it be measured?
-Is there a way, possibly through rcon, to setup a continuous netgraph or text equivalent which can be retrieved as a record?
-Are there adequate tests that can be performed to stress the server and induce lag? (I really no squat about network admin, so fill in whatever terms I should be using here)
Please don't respond saying "I lagged on Loials server". Like I said earlier, there are too many reasons for lagging to automatically blame the server. If your gonna post experiences, make sure its relevant. Things like "_# of us all lagged out at the same time on __(date)".
Thank You,
mewa.rules
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There are a number of things that could cause this:
1) The server's CPU could be overloaded.
2) Depending on the time of day, I might be running a backup. I imagine this can cause some adverse effects.
3) May be a bandwidth spike - people accessing the forums, login system, downloading maps, playing, etc. all at the same time could hit the 10 Mbps cap.
4) The backbone/connection to some areas may be slow. I've seen this happen a lot - certain people will get lag and others will not, all depending on where they're located and what ISP they're using.
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I didnt realize you were hosting everthing of the same address/server. That seems like a probable cause. Also solution #4, although I dont understand it really, describes the symptoms of a chunk of people experiancing issues while others are fine.
Consider it solved. I'll let you know if I can come up with more specifac instances of group lag that maybe you can match up with one of your solutions.
Thank You,
mewa.rules
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I figured out what was most likely the problem. One of the servers had an error and was stuck in a busy-wait eating up over 90% of the CPU. I fixed it. Let me know if there are still any lag issues.
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