Digital Paint Discussion Board

Paintball 2: The Game => Server Discussion => Topic started by: Chef-Killer on July 12, 2008, 11:55:09 AM

Title: [OTB] Speed - Maprotation #3
Post by: Chef-Killer on July 12, 2008, 11:55:09 AM
A lot of people asked us for new maps. Here is the next vote.

The 20. map of our rotation is cvalley, but there was no final. We decided to delete this map now.

So you can vote 4 other maps out of the rotation and 5 new maps in.


Next change:
01.08.2008

Rotation at the moment:
antioch
anubis
carpathian
darkages
discovery
eclissi
encounter
nhb
pball_shreds2
pbcup_sassault
propaint2
remenissions
shazam22
shazam33
tfs
tlc
ub_abbey
ub_cliff
ub_rooftop
Title: Re: [OTB] Speed - Maprotation #3
Post by: UnRateD on July 12, 2008, 04:45:58 PM
i would vote out pp2, vote in pp1 and vote in nml
Title: Re: [OTB] Speed - Maprotation #3
Post by: Laged on July 12, 2008, 05:09:33 PM
Uhm, it's a speed server. Spawn time 5 secs and 32 players. Nml does nothing in that server, it's a match map with max. 6 players in my opinion.

Also, do you know how much people would spawnkill in pp1 with the small spawnrooms? Pp1 would be a really bad map in the speed server.
Title: Re: [OTB] Speed - Maprotation #3
Post by: M-A-Zing on July 12, 2008, 05:22:49 PM
-pball_shreds2
-remenissions
-shazaam22
-ub_cliff

+ruggedcountry
+slippery
+holycow2
+sassault3
+coi
Title: Re: [OTB] Speed - Maprotation #3
Post by: UnRateD on July 12, 2008, 06:18:12 PM
Uhm, it's a speed server. Spawn time 5 secs and 32 players. Nml does nothing in that server, it's a match map with max. 6 players in my opinion.

Also, do you know how much people would spawnkill in pp1 with the small spawnrooms? Pp1 would be a really bad map in the speed server.

ok maybe not nml, but pp1 mite possibly work.

+prolandr
Title: Re: [OTB] Speed - Maprotation #3
Post by: sk89q on July 12, 2008, 11:45:05 PM
−propaint2
−−−−−−−pball_shreds2
−darkages
−ub_rooftop

+ruggedcountry
+coi?

I'll have to get back to this.
Title: Re: [OTB] Speed - Maprotation #3
Post by: Chef-Killer on July 13, 2008, 05:21:27 AM
Do you think coi is big enough for 32 player?
Title: Re: [OTB] Speed - Maprotation #3
Post by: Eiii on July 13, 2008, 05:24:39 AM
For speed? Rooftop would be god-awful.
Title: Re: [OTB] Speed - Maprotation #3
Post by: T3RR0R15T on July 13, 2008, 06:17:30 AM
+sassault3

Can u upload it ? Maybe sassault1, sassault2 too ?
Title: Re: [OTB] Speed - Maprotation #3
Post by: Cameron on July 13, 2008, 06:39:23 AM
-pball_shreds2
-propaint2
-tfs

+propaint1
+pbcup_renoir
+pbcup_pforest
Title: Re: [OTB] Speed - Maprotation #3
Post by: Chef-Killer on July 13, 2008, 06:49:50 AM
Can u upload it ? Maybe sassault1, sassault2 too ?
I think he means sassult3.
Title: Re: [OTB] Speed - Maprotation #3
Post by: sk89q on July 13, 2008, 11:31:38 AM
Yeah, coi is kind of small, hence my question mark. But it looks nice :P
Title: Re: [OTB] Speed - Maprotation #3
Post by: M-A-Zing on July 14, 2008, 01:49:56 PM
Can u upload it ? Maybe sassault1, sassault2 too ?

there are all on the otb ftp server.

i might change my vote for coi though, it is pretty small
Title: Re: [OTB] Speed - Maprotation #3
Post by: abnormal on July 17, 2008, 06:15:31 AM
maybe castle1, ccc, eclissi2 or pbcup_pforest. I dont like these maps, but if there were enough people on it, I think it wouldnt be so bad..
Title: Re: [OTB] Speed - Maprotation #3
Post by: T3RR0R15T on July 17, 2008, 09:49:10 AM
I think castle1 is too small and eclissi2 is more bug as map.

ccc could be good. I've played it only one time :P There are some little bugs, maybe Clipz has the mapfile and can fix them.



sassult3 looks good. Many camper places :(

Title: Re: [OTB] Speed - Maprotation #3
Post by: pif on July 18, 2008, 05:23:10 PM
- shazam22
- darkages
- ub_rooftop
- shazam33

+ ccc
+ zen
+ 2fort5
+ antioch2
Title: Re: [OTB] Speed - Maprotation #3
Post by: T3RR0R15T on July 19, 2008, 07:55:04 AM
zen was beta at the moment (or forever) right?
Title: Re: [OTB] Speed - Maprotation #3
Post by: pif on July 20, 2008, 06:16:39 PM
i thought the final version was realized , i'll check my maps to be sure
Title: Re: [OTB] Speed - Maprotation #3
Post by: KnacK on July 20, 2008, 07:50:47 PM
any server admin with 2fort5 in their map rotation needs to be shot.

And whoever converted it from TWCTF ( IIRC ) needs to be shot, twice.
Title: Re: [OTB] Speed - Maprotation #3
Post by: Chef-Killer on August 02, 2008, 05:51:26 AM
Votes:

+

5 ruggedcountry
5 holycow2
4 pbcup_renoir
4 razzle
4 ub_4cliff

3 pbcup_pforest
2 antioch2
2 canyonism1e
2 castle1
2 ccc
2 coi
2 cvalley
2 propaint1
1 2fort5
1 airtime
1 airtimeoi
1 draw
1 eclissi2
1 freedom
1 frigid
1 nml
1 prolandr
1 sassault3
1 slippery
1 tatras
1 trope
1 zen


-

7 pball_shreds2
5 remenissions
5 shazam22
5 ub_cliff

4 darkages
3 nhb
3 pbcup_sassault
3 propaint2
3 ub_rooftop
2 tfs
1 encounter
1 shazam33
1 ub_abbey



New maprotation:

antioch
anubis
carpathian
darkages
discovery
eclissi
encounter
holycow2
nhb
pbcup_renoir
pbcup_sassault
propaint2
razzle
ruggedcountry
shazam33
tfs
tlc
ub_abbey
ub_4cliff
ub_rooftop

Thanks for voting.

We will update the server in a few hours.
Title: Re: [OTB] Speed - Maprotation #3
Post by: sk89q on August 02, 2008, 11:30:52 AM
Aww, I forgot about this =(

But I was thinking...
+ prolandr
+ spaint
+ slippery
+ canyonism1e
Title: Re: [OTB] Speed - Maprotation #3
Post by: jitspoe on August 04, 2008, 02:49:08 PM
canyonism1e <- nowhere near ready to play yet.  That's like pre-beta.
Title: Re: [OTB] Speed - Maprotation #3
Post by: T3RR0R15T on August 05, 2008, 09:02:05 AM
Yes. U have the mapfile, that u can make a real beta and maybe finish the map?
Title: Re: [OTB] Speed - Maprotation #3
Post by: jitspoe on August 05, 2008, 06:12:56 PM
Feature vote it - I've got lots of other things I'm working on.  The DSM version of arctic/pbcup is probably my highest priority map.  I did actually get a little work done on that at the airport.
Title: Re: [OTB] Speed - Maprotation #3
Post by: i_am_a_pirate on August 11, 2008, 05:46:25 AM
can someone PLEASE fix the entities file for razzle. It only takes a few seconds of play to realise that 1 yellow always spawns in blue. And it is really annoying in normal play, but it must be PAINFUL for speed servers. please change it!!
Title: Re: [OTB] Speed - Maprotation #3
Post by: flamer on August 11, 2008, 02:28:15 PM
Yeah Rugged country is in :D