Digital Paint Discussion Board

Development => Mapping => Topic started by: RoBiNandL!nk on August 11, 2008, 05:27:55 PM

Title: slanted slopes
Post by: RoBiNandL!nk on August 11, 2008, 05:27:55 PM
How do i make a slanted slope a diagonal slope to line up with a straight one?
Title: Re: slanted slopes
Post by: QueeNiE on August 11, 2008, 05:51:46 PM
what.
Title: Re: slanted slopes
Post by: RoBiNandL!nk on August 11, 2008, 06:02:56 PM
ok i have a slope example 1 and 2 on shazzam 2 and i want it to make it diagonal to line up except it has to be smaller cuase im making an outline for my map!
Title: Re: slanted slopes
Post by: RoBiNandL!nk on August 11, 2008, 11:25:28 PM
warwulf said it was impossible to move the points so.. that solves it
 sorry for doubles
Title: Re: slanted slopes
Post by: Eiii on August 11, 2008, 11:37:53 PM
What?

Could you explain your problem better? Maybe some kind of visual aid...?
Title: Re: slanted slopes
Post by: RoBiNandL!nk on August 12, 2008, 12:19:22 AM
you know when you make a triangle in bsp? and if you go to a different view you can only move *some* of the points? thats my problem. I cant move the point i want to thats all
Title: Re: slanted slopes
Post by: Eiii on August 12, 2008, 12:48:28 AM
You should not be moving points, period. Dragging vertices at all is risky, and fairly bad practice. Also, you run in to problems like the one you're having.
The only solution is for you to stop dragging vertices. Instead, try making better use of the clipping planes to create non-rectangular shapes. I believe there are a few tutorials on the forums which include the use of clipping planes.
Title: Re: slanted slopes
Post by: cusoman on August 14, 2008, 11:04:36 AM
I always just move triangle points and line them up for terrain. Its faster then clipping planes and I never have the problem that Robin described.

-Cusoman