Digital Paint Discussion Board
Development => Mapping => Map Graveyard => Topic started by: RoBbIe on August 12, 2008, 10:42:42 AM
-
well the name magic was just random i probaly will change it soon
-
Renamed to magic_b1.bsp and uploaded to the otb servers.
-
woot for a lit map.
I think the gameplay will be eerm, a bit boring with just one way, I would make more of them.
I haven't had time to download and try it but the walls and the ground and everything seems a bit boring, maybe try making some details?
And for example in the second screenshot the walls are misaligned, easy to fix with a small map like that.
When you change the name, make sure to put _b1 in the end of it. And use small letters only.
At least from the screenshots this looks your best map by now, congrats.
-
thanks and yea i forgot 2 add b1 i will do that and fix the wallls that should be pretty simple
also it might be better then must because udead fixed my trees 2 the models
-
Looks like you have improved from your previous maps, but i agree, i think gameplay would be better with more paths.
-
At least from the screenshots this looks your best map by now, congrats.
I agree :P
-
where would i put another path?
-
BiG aNd LiTtlE wRiTe MaKe tHe MaP nOt CoOlEr
Delete the Box Ramps or do the same in the red base
(http://www.team92.de/bup/sshot039.jpg)
I dont have the trees. Can someone give me a link?
Uploaded on Arctic
as magic_b1.bsp
in folder beta/
-
The trees (http://dplogin.com/forums/index.php?topic=14241.0)
-
I personally think it need more stuff in the paths towards the middle area, such as some bunkers. Its too open there.
-
Beta 1 is fixed and has 2 paths now
-
1.
When you change the name, make sure to put _b1 in the end of it.
2.
The first one was magic_b1, this one must be magic_b2 :)
The next one magic_b3, and so on.
Renamed and uploaded.
-
ok lol so after this i use magic_b3 ok i understand sorry about that and is that a good place 4 the second path
-
No problem :P
Maybe add a few low ways too. U can never have enough ways :P
-
Uploaded
magic_b2
-
would a low path that connects the 2 places with the sypders be good 4 a low path? or just make a tunnel somewhere else
-
You do not "just" make anything. If you make a tunnel just to get a 2nd route then that shows that u... um.. suck
-
um what r u talkin about?
do u have anything postive 2 say or r u gonna come and say i suck if so stay out of my thread i
because ive seen ur maps and there not impressive
-
Robbie come down, its not right to go to his...um.. low lv and play his games. i like what you did with it, you can make a underground path were i put the guns and ammo at and have it meat in the center of the map with a some what big area with some stuff in the way so you would have to maneuver you way to the other side so its not a striate shot and have a white flag in the center of the area. did you undersatand any of that?
also can you post more screenshots of inside the map too please?
-
The map is still 1 path - there's only 1 way into the base even if the path forks in the middle. The base will be way too easy to defend. This second beta isn't fully compiled - doesn't seem to be vised or lit. You shouldn't require trick jumps to get a flag.