Digital Paint Discussion Board

Development => Mapping => Topic started by: MsH on October 08, 2008, 09:54:22 AM

Title: Map idea wild west
Post by: MsH on October 08, 2008, 09:54:22 AM
mm... Can enyone make wild west style map?
Title: Re: Map idea wild west
Post by: abnormal on October 08, 2008, 02:46:04 PM
Try to specify this idea more.. When someone says wild west I imagine some flat country with a few count of cactuses :P (well.. I imagine Vinnetue, too xDxD)
Title: Re: Map idea wild west
Post by: MsH on October 09, 2008, 11:54:28 AM
This is an example.. :) And there can be cactuses around west village.
Title: Re: Map idea wild west
Post by: Chef-Killer on October 09, 2008, 12:00:17 PM
Siege?

Could be nice, but it will be a lot of work
Title: Re: Map idea wild west
Post by: MsH on October 09, 2008, 12:03:40 PM
I don't know gametype.. DM?, but i forgot church building...
Title: Re: Map idea wild west
Post by: Eiii on October 09, 2008, 06:35:35 PM
Those windows would be hell on the r_speeds, too.
Title: Re: Map idea wild west
Post by: abnormal on October 13, 2008, 09:09:39 AM
Mabe should be made 2 sides: sheriff vs gangsterz but idk the gametype :P. Its very hard to do this map... maybe DM or Elim. CTF and Siege would be very difficult to make...
Title: Re: Map idea wild west
Post by: MsH on October 13, 2008, 02:58:53 PM
In siege mode flag can be in the sheriff's office's jail..
Title: Re: Map idea wild west
Post by: vojtaso on November 25, 2008, 12:18:39 PM
Indians are attacking the town...siege mode....
Title: Re: Map idea wild west
Post by: KI3S on November 25, 2008, 02:58:22 PM
one team starts out on outskirts of town. sort of like grave. other team starts off in town, protecting flag. maybe? xD
Title: Re: Map idea wild west
Post by: WarWulf on November 26, 2008, 01:16:38 AM
lol fail mappers fail ^^

fail ideas fail too =]

how about taking dp's map editor out of the block-ages and into the smooth-ages ^^

or maybe some reliable uvmapping ^^
Title: Re: Map idea wild west
Post by: Garrett on November 26, 2008, 09:11:21 AM
lol fail mappers fail ^^

fail ideas fail too =]

how about taking dp's map editor out of the block-ages and into the smooth-ages ^^

or maybe some reliable uvmapping ^^

As in models to maps?