Digital Paint Discussion Board
Development => Mapping => Topic started by: ukm on January 11, 2006, 10:31:30 AM
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I managed to find the player height and normal jump height by searching, but I couldn't find anything on jump distances. Anyone know what the max horizontal jump distance, and a typical jump distance that requires a good but not quite perfect strafe jump are, from both a straight running start and at bunnyhop speeds?
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It really depends on how fast the player is moving. Bunny hops can build up speeds in excess of 70mph, so obviously you can jump further than jumping from a still position. Also, it depends on the player's packet rate, z-axis position, gravity, and other things as well. It's not an exact science. Trial and error is usually the best way to determine these things. Just build a couple ledges and see if you can jump from one to the other.
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Figured that might be the case, but I wanted to ask before I spent a bunch of time experimenting. Thanks :)