Digital Paint Discussion Board
Development => Mapping => Topic started by: w3b5t3r on November 16, 2008, 04:45:03 AM
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Hi
I would like to know how to make a random location teleporter.
Thank you ;)
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You can't.
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Even with targets that got the same name but got different positions ?
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Now what would Scotty think if you kept randomising teleporter locations like that?
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scotty ?
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scotty ?
I think I just had a brain haemorrage.
Imagine if a fly or something flew into the teleport chamber with you, god that'd be terrible. You might end up like a weird fly-human hybrid. They should make a film of that, it'd be great.
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You could emulate a random-destination teleporter. :|
Players would have to warp to an intermediate room filled with a bunch of blocks moving in a periodic fashion. Based on what blocks they hit at what time, they will fall into a different set of teleporters. Whichever teleporter they fall into is their final location. To make the time spent in this intermediate room as short as possible, use jump pads to make it quick.
(http://img241.imageshack.us/img241/6744/teleporterroomnu1.png)
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You could emulate a random-destination teleporter. :|
Players would have to warp to an intermediate room filled with a bunch of blocks moving in a periodic fashion. Based on what blocks they hit at what time, they will fall into a different set of teleporters. Whichever teleporter they fall into is their final location. To make the time spent in this intermediate room as short as possible, use jump pads to make it quick.
(http://img241.imageshack.us/img241/6744/teleporterroomnu1.png)
What?
EDIT: How long did it take you to draw that amazingly detailed graph that explains everything? XD
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That's such a bad idea. D:
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Make a feature vote for it - currently there's not a way to do it.