Digital Paint Discussion Board

Development => Mapping => Topic started by: w3b5t3r on November 16, 2008, 04:45:03 AM

Title: Random teleporter target
Post by: w3b5t3r on November 16, 2008, 04:45:03 AM
Hi

I would like to know how to make a random location teleporter.

Thank you ;)
Title: Re: Random teleporter target
Post by: Zorchenhimer on November 16, 2008, 02:14:50 PM
You can't.
Title: Re: Random teleporter target
Post by: w3b5t3r on November 17, 2008, 04:01:24 PM
Even with targets that got the same name but got different positions ?
Title: Re: Random teleporter target
Post by: KnacK on November 17, 2008, 04:08:34 PM
Now what would Scotty think if you kept randomising teleporter locations like that?
Title: Re: Random teleporter target
Post by: w3b5t3r on November 18, 2008, 05:52:43 AM
scotty ?
Title: Re: Random teleporter target
Post by: DrRickDaglessMD on November 18, 2008, 08:17:56 AM
scotty ?

I think I just had a brain haemorrage.

Imagine if a fly or something flew into the teleport chamber with you, god that'd be terrible. You might end up like a weird fly-human hybrid. They should make a film of that, it'd be great.
Title: Re: Random teleporter target
Post by: sk89q on November 19, 2008, 01:03:15 AM
You could emulate a random-destination teleporter. :|

Players would have to warp to an intermediate room filled with a bunch of blocks moving in a periodic fashion. Based on what blocks they hit at what time, they will fall into a different set of teleporters. Whichever teleporter they fall into is their final location. To make the time spent in this intermediate room as short as possible, use jump pads to make it quick.

(http://img241.imageshack.us/img241/6744/teleporterroomnu1.png)
Title: Re: Random teleporter target
Post by: musickid999 on November 22, 2008, 09:50:36 PM
You could emulate a random-destination teleporter. :|

Players would have to warp to an intermediate room filled with a bunch of blocks moving in a periodic fashion. Based on what blocks they hit at what time, they will fall into a different set of teleporters. Whichever teleporter they fall into is their final location. To make the time spent in this intermediate room as short as possible, use jump pads to make it quick.

(http://img241.imageshack.us/img241/6744/teleporterroomnu1.png)
What?

EDIT: How long did it take you to draw that amazingly detailed graph that explains everything? XD
Title: Re: Random teleporter target
Post by: Eiii on November 22, 2008, 10:21:00 PM
That's such a bad idea. D:
Title: Re: Random teleporter target
Post by: jitspoe on November 25, 2008, 11:26:30 AM
Make a feature vote for it - currently there's not a way to do it.