Digital Paint Discussion Board
Development => Mapping => Topic started by: Lapppy on February 18, 2009, 09:43:01 PM
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I am very interested to figure out how the clocks in shaztt.bsp were made :D
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Post removed
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If you open the map in a text editor, you can see the entities as plain text. I've never attempted to make a clock before, so I'm not sure how it's done.
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I read something about how to do this a while ago gamedesign.net:
http://www.gamedesign.net/node/24#func_clock
(account required)
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http://dplogin.com/forums/index.php?topic=15629.0
There is pass for account in that thread somewhere