Digital Paint Discussion Board

Development => Bugs, Feature Requests, and Feedback => Topic started by: fasian on February 19, 2009, 03:30:19 AM

Title: Map bug or Sever bug?
Post by: fasian on February 19, 2009, 03:30:19 AM
Was in GT Pub 1 playing No Man's Land and found this.
Title: Re: Map bug or Sever bug?
Post by: T3RR0R15T on February 19, 2009, 10:07:40 AM
I think it is an server bug, but i saw another one like this on discovery. The doors in the middle were a bit lower as normal. Not very much, but u saw it and it was enough to throw a gren over the "closed" door.

Look at the scoreboard. If this has some bugs like empty fields, u should reload the map ;)
Title: Re: Map bug or Sever bug?
Post by: jitspoe on February 19, 2009, 02:42:12 PM
Any idea how long the map had been running?  If the map had been up for a few days with nobody playing, it could accumulate error in the timers and cause strange things to happen.  I can't watch the demo right now.
Title: Re: Map bug or Sever bug?
Post by: T3RR0R15T on February 19, 2009, 03:40:06 PM
On discovery it was ~25 hours.


What means this? (public 0):
Code: [Select]
[03:07:04] bad connectionless packet from 92.254.128.243:7130:
details
[03:07:04] bad connectionless packet from 92.254.128.243:7130:
TSource Engine Query
[03:07:04] bad connectionless packet from 92.254.128.243:7130:
FLSQ
[03:07:04] bad connectionless packet from 92.254.128.243:7130:
getinfo
[03:07:04] bad connectionless packet from 92.254.128.243:7130:
getstatus
[03:07:04] bad connectionless packet from 92.254.128.243:7130:
getstatus
[03:07:04] bad connectionless packet from 92.254.128.243:7130:
OGP
[03:07:04] bad connectionless packet from 92.254.128.243:7130:
OGP

More at 03:08:29, 03:12:04, 03:21:34, 03:35:02 on the same day.



EDIT:
I found this info in the serverlog:
Code: [Select]
[17:25:01] Only public dedicated servers use masters.
It sounds for me, that it doesnt send a heartbeat, but why is the log then full of this?:
Code: [Select]
[17:28:22] Sending heartbeat to 192.246.40.37:27900
Title: Re: Map bug or Sever bug?
Post by: lilb990 on February 19, 2009, 04:39:56 PM
That's a no doubt server bug.
Title: Re: Map bug or Sever bug?
Post by: fasian on February 20, 2009, 03:17:57 AM
Any idea how long the map had been running?  If the map had been up for a few days with nobody playing, it could accumulate error in the timers and cause strange things to happen.  I can't watch the demo right now.
No idea, shep might know, he was in sever before me.
Title: Re: Map bug or Sever bug?
Post by: jitspoe on February 23, 2009, 02:46:51 PM
T3RR0R15T: Completely different topic.  Those connectionless packets were from some server browser trying to query the server and figure out what it is (looked like it was checking for things like half-life 2 and other game servers).

On the only public dedicated servers message, make sure "public" and "dedicated" are both set to 1.