Digital Paint Discussion Board

Paintball 2: The Game => Paintball 2 Discussion => Topic started by: Lapppy on March 07, 2009, 07:53:23 PM

Title: Blocking access to servers.
Post by: Lapppy on March 07, 2009, 07:53:23 PM
Is there a way to block access to public servers, but allow the connection of LAN games?
Title: Re: Blocking access to servers.
Post by: Br55HiT on March 07, 2009, 08:28:22 PM
Yea turn off your modem.  Or remove the cable going to the internet from your router.
Title: Re: Blocking access to servers.
Post by: Lapppy on March 07, 2009, 08:30:12 PM
Is there a cvar or something?
Title: Re: Blocking access to servers.
Post by: Zorchenhimer on March 08, 2009, 03:58:59 AM
The block list might support IP ranges.  But don't quote me on that.
Title: Re: Blocking access to servers.
Post by: vLaD on March 09, 2009, 02:52:38 AM
there is no cvar but u could put set public 0 or in config delete the setmaster line or block the port in online firewall
Title: Re: Blocking access to servers.
Post by: KnacK on March 09, 2009, 08:56:15 AM
1. block it at a filrewall.
2. don't connect the server to the internet.

If you set public to "0", you still can connect to it if the ip address is known.
Title: Re: Blocking access to servers.
Post by: jitspoe on March 09, 2009, 01:06:52 PM
Are you trying to make your LAN server only accessible to players on the LAN, or make it so players on the LAN can only access LAN servers?
Title: Re: Blocking access to servers.
Post by: maxpower on March 09, 2009, 01:35:09 PM
Sounds like lan can only access LAN. I would block the master server.
Title: Re: Blocking access to servers.
Post by: KnacK on March 09, 2009, 01:42:54 PM
Blocking the master server will not prevent outside playersw from accessing server
Title: Re: Blocking access to servers.
Post by: maxpower on March 09, 2009, 01:45:04 PM
They shouldn't have access to the lan server unless he forward his ports or has NAT setup.
Title: Re: Blocking access to servers.
Post by: jitspoe on March 09, 2009, 02:38:59 PM
If you don't want the server on the server list, just set public to 0 and/or remove the setmasters.