Digital Paint Discussion Board

Development => Mapping => Topic started by: abnormal on March 30, 2009, 12:28:59 PM

Title: Elevator Question
Post by: abnormal on March 30, 2009, 12:28:59 PM
Hi, theres a lil problem with elevators..
When you're above an elevator it starts moving. Wouldn't it be possible to start its moving as lately as you touch it?
Title: Re: Elevator Question
Post by: KnacK on March 30, 2009, 01:39:27 PM
Moving this to Mapping as this is an entity question and not a bug or feature.
Title: Re: Elevator Question
Post by: _burnt on March 30, 2009, 02:48:30 PM
Use somekind of trigger or like button or something. I think that should work.
Title: Re: Elevator Question
Post by: abnormal on March 31, 2009, 08:20:54 AM
Use somekind of trigger or like button or something. I think that should work.
I know that I can use a button but in other games it moves simply when you touch it not when you're above it.
I first started thinking about it when I saw a new map aoe (anywhere on earth) http://dplogin.com/forums/index.php?topic=16884.0;topicseen
when someone camps flag you're not possible to get up from low non-jump way because the elevator still goes up..
Title: Re: Elevator Question
Post by: jitspoe on March 31, 2009, 12:53:53 PM
If you don't make the trigger, the trigger is automatically generated, and I think it follows the entire path of the elevator. You could set a trigger_multiple right on top of the platform's lowered position and have that trigger it instead.
Title: Re: Elevator Question
Post by: abnormal on April 04, 2009, 12:52:32 PM
If you don't make the trigger, the trigger is automatically generated, and I think it follows the entire path of the elevator. You could set a trigger_multiple right on top of the platform's lowered position and have that trigger it instead.
Thanks, I'll try it.