Digital Paint Discussion Board
Development => General Development => Topic started by: [bd]imalamp on April 16, 2009, 10:02:45 AM
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What format do they need to be in and what file do i then transfer them too so that i can access them in BSP?
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md2 is probably the easiest format. There might be a blender exporter for md2, but I'm not sure. Alternatively, you can use the smd exporter + jalisko's smd to skm converters to create skm/skp files. That can be a bit complicated, though.
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If you export the model as a SMD model, using the smd model exporter, you can use my SKM model converter GUI to make your models in a snap.
http://dplogin.com/forums/index.php?topic=15307.0 <- The topic about the GUI
If you use it, could you please provide some feedback? I made the program but I think the topic was buried and not used.