Digital Paint Discussion Board

Development => Mapping => Map Graveyard => Topic started by: Spartax on May 08, 2009, 08:53:35 AM

Title: Newmap : Warhouse_b1
Post by: Spartax on May 08, 2009, 08:53:35 AM
Hi there (again) i made new map calling warhouse ... its 4 flags ctf mode with 5 different spawns on both sides . BTW : Map looks like Sphouse  :-\  Link for map is Here http://www.sendspace.com/file/hgx9rg Screens are with fov 120
Title: Re: Newmap : Warhouse_b1
Post by: Spartax on May 08, 2009, 09:00:15 AM
Screens:
Title: Re: Newmap : Warhouse_b1
Post by: Fuzz Ball on May 08, 2009, 09:15:49 AM
Looks nice. :)
A simple and good map.
Title: Re: Newmap : Warhouse_b1
Post by: Spartax on May 08, 2009, 09:24:09 AM
teror and icey pls  upload it to servr as Whouse BTW : warhouse already exist =/
Title: Re: Newmap : Warhouse_b1
Post by: T3RR0R15T on May 08, 2009, 09:33:21 AM
teror and icey pls  upload it to servr as Whouse BTW : warhouse already exist =/

Me?


Renamed to whouse_b1.bsp (and uploaded).


Code: [Select]
Bad field -> ammo == 200
Bad field -> ammo == 100
Bad field -> ammo == 100
Bad field -> ammo == 200
Bad field -> ammo == 200
Bad field -> ammo == 200
Bad field -> ammo == 200
Bad field -> ammo == 100
Bad field -> ammo == 100
Bad field -> ammo == 200
0 entities inhibited
0 teams with 0 entities
PB_droptofloor: item_pballammo startsolid at (852 870 40)
PB_droptofloor: item_pballammo startsolid at (-852 -1127 40)
Title: Re: Newmap : Warhouse_b1
Post by: Bix on May 08, 2009, 09:46:47 AM
I would change the name of the map..warhouse was a decent match map several years ago.
Title: Re: Newmap : Warhouse_b1
Post by: T3RR0R15T on May 08, 2009, 10:09:05 AM
sphouse. Warhouse looks more like a beta...
Title: Re: Newmap : Warhouse_b1
Post by: Spartax on May 08, 2009, 11:36:34 AM
Me?


Renamed to whouse_b1.bsp (and uploaded).


Code: [Select]
Bad field -> ammo == 200
Bad field -> ammo == 100
Bad field -> ammo == 100
Bad field -> ammo == 200
Bad field -> ammo == 200
Bad field -> ammo == 200
Bad field -> ammo == 200
Bad field -> ammo == 100
Bad field -> ammo == 100
Bad field -> ammo == 200
0 entities inhibited
0 teams with 0 entities
PB_droptofloor: item_pballammo startsolid at (852 870 40)
PB_droptofloor: item_pballammo startsolid at (-852 -1127 40)

wow , i will fix it
Title: Re: Newmap : Warhouse_b1
Post by: KnacK on May 08, 2009, 11:36:56 AM
I would change the name of the map..warhouse was a decent match map several years ago.

+100

Please rename it.
Title: Re: Newmap : Warhouse_b1
Post by: T3RR0R15T on May 08, 2009, 11:40:00 AM
U forgot: http://dplogin.com/forums/index.php?topic=17338.0
Title: Re: Newmap : Warhouse_b1
Post by: abnormal on May 08, 2009, 12:12:18 PM
Reminds me of sphouse..
Title: Re: Newmap : Warhouse_b1
Post by: _burnt on May 08, 2009, 12:19:54 PM
BTW : Map looks like Sphouse

At first look, i thought i accidentally put sphouse. But later you see some differences.
Title: Re: Newmap : Warhouse_b1
Post by: abnormal on May 08, 2009, 03:24:57 PM
At first look, i thought i accidentally put sphouse. But later you see some differences.
I didnt see it... but it doesn't mean that it doesn't remind me of sphouse anymore.
Title: Re: Newmap : Warhouse_b1
Post by: lilb990 on May 08, 2009, 04:14:06 PM
I like the map pretty awesome it sorta reminds me of sphouse but there are differences :P
Title: Re: Newmap : Warhouse_b1
Post by: Spartax on May 08, 2009, 04:56:22 PM
Yes i wanted remake a sphouse cuz its awesome map i hope it will will be fun map and u will like it ;)
Title: Re: Newmap : Warhouse_b1
Post by: cusoman on May 08, 2009, 04:56:33 PM
I am not trying to be mean here, but I think its very obvious that this was originally meant to be an sphouse remake.  It has a nearly identical layout, similar style, exact same stairs....

Its not a bad thing that It is similar, I just cant get over the fact that it is basically sphouse with different wood.

Good work anyway, brushwork seems sound.  I think you can spawn anywhere though, so try to fix the spawns by team :)

-Cusoman

EDIT: You posted your last post as I was posting.  I think you should have indicated that it was a remake in your first post, rather than posing as If it accidentally turned out like that.  Either way, it seems cool :)
Title: Re: Newmap : Warhouse_b1
Post by: Termin8oR on May 08, 2009, 05:58:49 PM
Sphouse remake.
Title: Re: Newmap : Warhouse_b1
Post by: SuMMit! on May 11, 2009, 01:25:19 PM
is this sphouse?
Title: Re: Newmap : Warhouse_b1
Post by: _burnt on May 11, 2009, 01:27:38 PM
is this sphouse?

Can't you read :D

Sphouse remake.
Title: Re: Newmap : Warhouse_b1
Post by: Spartax on May 11, 2009, 01:28:42 PM
is this sphouse?
   
Newmap : Warhouse_b1 ????


BTW : i tryed remake sphouse just forfun
Title: Re: Newmap : Warhouse_b1
Post by: Bix on May 11, 2009, 06:23:10 PM
Looks like it would play nicely with some changes to the base. Not like anyone plays sphouse anyways, good remake.
Title: Re: Newmap : Warhouse_b1
Post by: jitspoe on June 03, 2009, 11:23:28 PM
Ah, a worthy splatterhouse remake.  From the screenshots, I didn't think it was confusing enough, but when I fired it up, even I was walking in circles around the base. ;)

A few things:
- As many have said, you need to rename the map.
- Too many light brown/tan textures.
- Hay on the ceiling doesn't make sense.
- Wood texture on the lights doesn't make sense.
- Lighting looks too bright/washed out in some areas (might be because of the textures mentioned above)
Title: Re: Newmap : Warhouse_b1
Post by: Spartax on June 05, 2009, 08:21:47 AM
I am just too lazy to work on it anymore , i finished beta 2 and i think it woudl be final realise .. :(
Title: Re: Newmap : Warhouse_b1
Post by: Epic on July 02, 2009, 12:45:05 AM
looks like sphouse o: