Digital Paint Discussion Board
Development => Mapping => Topic started by: GreenAffairz on February 21, 2006, 08:20:46 PM
-
Is there a map that mimics De_Dust?
-
Nope. I was pondering making one, though. It could make for an interesting siege map, plus it's cool to have non-mirrored maps. I was going to wait until I implemented the new map format and make it on par with, or better than, the one in CS:S and call it "The dusty old map."
-
cool, because i saw a q1 map that mimiced it and i was like is there one for dp2.0!! it would be fairly easy to mimic wouldn't it be?
-
What was the Quake1 map you saw? I'd be curious to see it.
-
very bottom here.
http://www.fuhquake.net/screenshots.html
-
Oh, that's not a Quake1 map. That's a Quake1 engine that can load Half-Life maps.
-
oh sorry :p
-
I've got a de-dust for dpball. But youre deffinetely not getting it green.
-
oh wat a twat
-
A random thought: What about a couple CS - rebuilded and modified for pball - oldschool maps? Might be funny ;)
-
A random thought: What about a couple CS - rebuilded and modified for pball - oldschool maps? Might be funny ;)
The red team has to plant a mega-paintgrenade and the blue team has to defuse it ;D
-
haha that would be cool