Digital Paint Discussion Board

Development => Bugs, Feature Requests, and Feedback => Official Feature Votes => Topic started by: P!nk on June 17, 2009, 04:35:47 PM

Title: _
Post by: P!nk on June 17, 2009, 04:35:47 PM
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Title: Re: Feature: Random Teleporters
Post by: cusoman on June 17, 2009, 05:44:08 PM
I think (I may be wrong) that if you target multiple teleporter destinations, it randomly picks between these destinations.  So you could have the normal/random feature your talking about if you just set up your entities properly.

-Cusoman
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Post by: P!nk on June 17, 2009, 06:31:07 PM
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Title: Re: Feature: Random Teleporters
Post by: cusoman on June 17, 2009, 06:38:37 PM
I think they need different target names.  Like target "t1" target "t2" and such.  I am only saying this because I am pretty sure i did it once :)

-Cusoman
Title: _
Post by: P!nk on June 18, 2009, 10:47:14 AM
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Title: Re: Feature: Random Teleporters
Post by: _burnt on June 18, 2009, 12:54:50 PM
I don't think it's possible now. But this would be really cool feature if implented, and as said, different type of ideas could be accomplished.
Title: Re: Feature: Random Teleporters
Post by: cusoman on June 18, 2009, 06:53:02 PM
I spent a good deal of time searching through my old map files trying to find the file that I thought I had made, and could not find it.  I then attempted to create random teleporters and could not do so.  I am sorry I thought it was possible, as I cannot find any evidence that it ever worked. 

Implementation for Random Teleporters +1

-Cusoman
Title: _
Post by: P!nk on July 01, 2009, 01:00:42 AM
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Title: Re: Feature: Random Teleporters
Post by: jitspoe on July 01, 2009, 12:28:51 PM
http://dplogin.com/dplogin/featurevote/feature.php?id=10206