Digital Paint Discussion Board
Development => Bugs, Feature Requests, and Feedback => Topic started by: Shreds on February 26, 2006, 11:29:57 PM
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Are there any plans on making a match mode? aq2 had this, where each team had a captain that could talk in mm1, and each captain started the games and such.
I ask because maybe its time to enforce some rules on matches. Like giving each team a timeout or 2 for players that lag out or crash. It activates at the end of a round and lasts X amount of minutes. like 1 or 2. Also have it enforce the dead/obs blackout, and other features that you feel should be in matches.
Anyone else have ideas for this?
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A match "mode" is more or less a collection of different settings. I have added a "match" command, which gives the person who executes it a level 50 login, sets a specified password on the server, and executes a matchmode config file (admins can tweak this as they desire). The problem with having a single set mode is that it seems everybody has different "standards" for how they think a match should be run. A league is pretty much necessary for enforcing those kinds of standards. If a match mode used settings people didn't like, they'd simply not use it, most likely.